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- using System;
- namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
- {
- [Flags]
- enum TextureFlags
- {
- None = 0,
- Bindless = 1 << 0,
- Gather = 1 << 1,
- Derivatives = 1 << 2,
- IntCoords = 1 << 3,
- LodBias = 1 << 4,
- LodLevel = 1 << 5,
- Offset = 1 << 6,
- Offsets = 1 << 7,
- Coherent = 1 << 8,
- AtomicMask = 15 << 16,
- Add = 0 << 16,
- Minimum = 1 << 16,
- Maximum = 2 << 16,
- Increment = 3 << 16,
- Decrement = 4 << 16,
- BitwiseAnd = 5 << 16,
- BitwiseOr = 6 << 16,
- BitwiseXor = 7 << 16,
- Swap = 8 << 16,
- CAS = 9 << 16
- }
- }
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