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- namespace Ryujinx.Audio
- {
- public interface IAalOutput
- {
- int OpenTrack(int SampleRate, int Channels, out AudioFormat Format);
- void CloseTrack(int Track);
- bool ContainsBuffer(int Track, long Tag);
- long[] GetReleasedBuffers(int Track, int MaxCount);
- void AppendBuffer(int Track, long Tag, byte[] Buffer);
- void Start(int Track);
- void Stop(int Track);
- PlaybackState GetState(int Track);
- }
- }
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