Andrey Sukharev 4da44e09cb Make structs readonly when applicable (#4002) преди 3 години
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Buffer.cs 458452279c GPU: Track buffer migrations and flush source on incomplete copy (#3952) преди 3 години
BufferBounds.cs 4da44e09cb Make structs readonly when applicable (#4002) преди 3 години
BufferCache.cs 458452279c GPU: Track buffer migrations and flush source on incomplete copy (#3952) преди 3 години
BufferCacheEntry.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) преди 5 години
BufferManager.cs 4965681e06 GPU: Swap bindings array instead of copying (#4003) преди 3 години
BufferMigration.cs 458452279c GPU: Track buffer migrations and flush source on incomplete copy (#3952) преди 3 години
BufferModifiedRangeList.cs 458452279c GPU: Track buffer migrations and flush source on incomplete copy (#3952) преди 3 години
BufferTextureBinding.cs 4da44e09cb Make structs readonly when applicable (#4002) преди 3 години
CounterCache.cs 4da44e09cb Make structs readonly when applicable (#4002) преди 3 години
GpuRegionHandle.cs d92fff541b Replace CacheResourceWrite with more general "precise" write (#2684) преди 4 години
IndexBuffer.cs e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory преди 6 години
MemoryManager.cs 43ebd7a9bb New shader cache implementation (#3194) преди 4 години
MultiRangeWritableBlock.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) преди 4 години
PhysicalMemory.cs 65778a6b78 GPU: Don't trigger uploads for redundant buffer updates (#3828) преди 3 години
PteKind.cs 79408b68c3 De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207) преди 4 години
UnmapEventArgs.cs 6bfe4715f0 Initial conditional rendering support (#1012) преди 6 години
VertexBuffer.cs e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory преди 6 години