gdkchan 47100ec8c1 [GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct blend enable register, clear the buffer before drawing 8 лет назад
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BlockLinearSwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 лет назад
INvGpuEngine.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 лет назад
ISwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 лет назад
LinearSwizzle.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures 8 лет назад
MacroInterpreter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 лет назад
NsGpu.cs c8c86a3854 Fix for current framebuffer issues (#78) 8 лет назад
NsGpuMemoryMgr.cs f876bd2a80 Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData 8 лет назад
NsGpuPBEntry.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 лет назад
NvGpuEngine.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 лет назад
NvGpuEngine3d.cs 47100ec8c1 [GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct blend enable register, clear the buffer before drawing 8 лет назад
NvGpuEngine3dReg.cs 47100ec8c1 [GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct blend enable register, clear the buffer before drawing 8 лет назад
NvGpuFifo.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 лет назад
NvGpuFifoMeth.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 лет назад
NvGpuMethod.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 лет назад
NvGpuPushBuffer.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 лет назад
Texture.cs c8c86a3854 Fix for current framebuffer issues (#78) 8 лет назад
TextureFactory.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures 8 лет назад
TextureReader.cs c8c86a3854 Fix for current framebuffer issues (#78) 8 лет назад
TextureSwizzle.cs c8c86a3854 Fix for current framebuffer issues (#78) 8 лет назад