TSRBerry fbaf62c230 Apply new naming rule to all projects except Vp9 (#5407) 2 lat temu
..
Effects 8a352df3c6 Allow BGRA images on Vulkan (#5203) 2 lat temu
MoltenVK 32d21ddf17 Inheritance list should not be redundant (#5230) 2 lat temu
Queries 82f90704a0 Blocks should be synchronized on read-only fields (#5212) 2 lat temu
Shaders e18d258fa0 GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 3 lat temu
Auto.cs 1b28ecd63e Vulkan: Simplify MultiFenceHolder and managing them (#4845) 3 lat temu
AutoFlushCounter.cs cee7121058 Move solution and projects to src 3 lat temu
BackgroundResources.cs cee7121058 Move solution and projects to src 3 lat temu
BitMap.cs cee7121058 Move solution and projects to src 3 lat temu
BufferAllocationType.cs cee7121058 Move solution and projects to src 3 lat temu
BufferHolder.cs 17ba217940 Vulkan: Device map buffers written more than flushed (#4911) 2 lat temu
BufferManager.cs fbaf62c230 Apply new naming rule to all projects except Vp9 (#5407) 2 lat temu
BufferState.cs cee7121058 Move solution and projects to src 3 lat temu
BufferUsageBitmap.cs cee7121058 Move solution and projects to src 3 lat temu
CacheByRange.cs cee7121058 Move solution and projects to src 3 lat temu
CommandBufferPool.cs 1b28ecd63e Vulkan: Simplify MultiFenceHolder and managing them (#4845) 3 lat temu
CommandBufferScoped.cs cee7121058 Move solution and projects to src 3 lat temu
Constants.cs cee7121058 Move solution and projects to src 3 lat temu
DescriptorSetCollection.cs eb0bb36bbf Implement transform feedback emulation for hardware without native support (#5080) 2 lat temu
DescriptorSetManager.cs cee7121058 Move solution and projects to src 3 lat temu
DescriptorSetUpdater.cs eb0bb36bbf Implement transform feedback emulation for hardware without native support (#5080) 2 lat temu
DisposableBuffer.cs cee7121058 Move solution and projects to src 3 lat temu
DisposableBufferView.cs cee7121058 Move solution and projects to src 3 lat temu
DisposableFramebuffer.cs cee7121058 Move solution and projects to src 3 lat temu
DisposableImage.cs cee7121058 Move solution and projects to src 3 lat temu
DisposableImageView.cs cee7121058 Move solution and projects to src 3 lat temu
DisposableMemory.cs cee7121058 Move solution and projects to src 3 lat temu
DisposablePipeline.cs cee7121058 Move solution and projects to src 3 lat temu
DisposableRenderPass.cs cee7121058 Move solution and projects to src 3 lat temu
DisposableSampler.cs cee7121058 Move solution and projects to src 3 lat temu
EnumConversion.cs 5626f2ca1c Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2 lat temu
FenceHelper.cs cee7121058 Move solution and projects to src 3 lat temu
FenceHolder.cs 1b28ecd63e Vulkan: Simplify MultiFenceHolder and managing them (#4845) 3 lat temu
FormatCapabilities.cs 597388ecda Fix incorrect vertex attribute format change (#5112) 2 lat temu
FormatConverter.cs cee7121058 Move solution and projects to src 3 lat temu
FormatTable.cs 8a352df3c6 Allow BGRA images on Vulkan (#5203) 2 lat temu
FramebufferParams.cs 832a5e8852 Make sure blend is disabled if render target has integer format (#5122) 2 lat temu
HardwareCapabilities.cs fe30c03cac Implement soft float64 conversion on shaders when host has no support (#5159) 2 lat temu
HashTableSlim.cs cee7121058 Move solution and projects to src 3 lat temu
HelperShader.cs 5626f2ca1c Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2 lat temu
HostMemoryAllocator.cs e18d258fa0 GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 3 lat temu
IdList.cs cee7121058 Move solution and projects to src 3 lat temu
IndexBufferPattern.cs cee7121058 Move solution and projects to src 3 lat temu
IndexBufferState.cs cee7121058 Move solution and projects to src 3 lat temu
MemoryAllocation.cs e18d258fa0 GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 3 lat temu
MemoryAllocator.cs e18d258fa0 GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 3 lat temu
MemoryAllocatorBlockList.cs cee7121058 Move solution and projects to src 3 lat temu
MultiFenceHolder.cs 1b28ecd63e Vulkan: Simplify MultiFenceHolder and managing them (#4845) 3 lat temu
NativeArray.cs cee7121058 Move solution and projects to src 3 lat temu
PersistentFlushBuffer.cs 1b28ecd63e Vulkan: Simplify MultiFenceHolder and managing them (#4845) 3 lat temu
PipelineBase.cs 232237bf28 Skip draws with zero vertex count (#5149) 2 lat temu
PipelineConverter.cs 4741a05df9 Vulkan: Include DepthMode in ProgramPipelineState (#5185) 2 lat temu
PipelineDynamicState.cs cee7121058 Move solution and projects to src 3 lat temu
PipelineFull.cs cee7121058 Move solution and projects to src 3 lat temu
PipelineHelperShader.cs cee7121058 Move solution and projects to src 3 lat temu
PipelineLayoutCache.cs 5626f2ca1c Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2 lat temu
PipelineLayoutCacheEntry.cs 5626f2ca1c Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2 lat temu
PipelineLayoutFactory.cs 5626f2ca1c Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2 lat temu
PipelineState.cs 832a5e8852 Make sure blend is disabled if render target has integer format (#5122) 2 lat temu
PipelineUid.cs 86de288142 Removing shift by 0 (#5249) 2 lat temu
ResourceBindingSegment.cs 5626f2ca1c Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2 lat temu
ResourceLayoutBuilder.cs 5626f2ca1c Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2 lat temu
Ryujinx.Graphics.Vulkan.csproj cee7121058 Move solution and projects to src 3 lat temu
SamplerHolder.cs cee7121058 Move solution and projects to src 3 lat temu
SemaphoreHolder.cs cee7121058 Move solution and projects to src 3 lat temu
Shader.cs 5626f2ca1c Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2 lat temu
ShaderCollection.cs 7608cb37ab "Exists" method should be used instead of the "Any" extension (#5345) 2 lat temu
SpecInfo.cs cee7121058 Move solution and projects to src 3 lat temu
StagingBuffer.cs cee7121058 Move solution and projects to src 3 lat temu
SyncManager.cs e18d258fa0 GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 3 lat temu
TextureBuffer.cs e18d258fa0 GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 3 lat temu
TextureCopy.cs cee7121058 Move solution and projects to src 3 lat temu
TextureStorage.cs 4ca78eded5 Vulkan: Do not set storage flag for multisample textures if not supported (#5060) 2 lat temu
TextureView.cs 0003a7c118 Vulkan: Use aspect flags for identity views for bindings (#5267) 2 lat temu
Vendor.cs cee7121058 Move solution and projects to src 3 lat temu
VertexBufferState.cs 895d9b53bc Vulkan: Batch vertex buffer updates (#4843) 3 lat temu
VertexBufferUpdater.cs 895d9b53bc Vulkan: Batch vertex buffer updates (#4843) 3 lat temu
VulkanConfiguration.cs cee7121058 Move solution and projects to src 3 lat temu
VulkanDebugMessenger.cs cee7121058 Move solution and projects to src 3 lat temu
VulkanException.cs cee7121058 Move solution and projects to src 3 lat temu
VulkanInitialization.cs dc0dbc50ab Add support for VK_EXT_depth_clip_control. (#5027) 2 lat temu
VulkanInstance.cs cee7121058 Move solution and projects to src 3 lat temu
VulkanPhysicalDevice.cs cee7121058 Move solution and projects to src 3 lat temu
VulkanRenderer.cs eb0bb36bbf Implement transform feedback emulation for hardware without native support (#5080) 2 lat temu
Window.cs cee7121058 Move solution and projects to src 3 lat temu
WindowBase.cs cee7121058 Move solution and projects to src 3 lat temu