ShaderProgram.cs 937 B

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  1. using Ryujinx.Graphics.Shader.Translation;
  2. using System;
  3. namespace Ryujinx.Graphics.Shader
  4. {
  5. public class ShaderProgram
  6. {
  7. public ShaderProgramInfo Info { get; }
  8. public TargetLanguage Language { get; }
  9. public string Code { get; private set; }
  10. public byte[] BinaryCode { get; }
  11. private ShaderProgram(ShaderProgramInfo info, TargetLanguage language)
  12. {
  13. Info = info;
  14. Language = language;
  15. }
  16. public ShaderProgram(ShaderProgramInfo info, TargetLanguage language, string code) : this(info, language)
  17. {
  18. Code = code;
  19. }
  20. public ShaderProgram(ShaderProgramInfo info, TargetLanguage language, byte[] binaryCode) : this(info, language)
  21. {
  22. BinaryCode = binaryCode;
  23. }
  24. public void Prepend(string line)
  25. {
  26. Code = line + Environment.NewLine + Code;
  27. }
  28. }
  29. }