ReinUsesLisp a42ab2e40c Implement vertex instancing (#381) 7 yıl önce
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GlslDecl.cs a42ab2e40c Implement vertex instancing (#381) 7 yıl önce
GlslDecompiler.cs a42ab2e40c Implement vertex instancing (#381) 7 yıl önce
GlslProgram.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 yıl önce
ShaderDecode.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 yıl önce
ShaderDecodeAlu.cs 4f499b6845 Fix FMUL and TEXS shader instructions (#347) 7 yıl önce
ShaderDecodeFlow.cs e6eeb6f09f Add support for Vertex Program A and other small shader improvements (#192) 7 yıl önce
ShaderDecodeHelper.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) 7 yıl önce
ShaderDecodeMem.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) 7 yıl önce
ShaderDecodeMove.cs cd203e98f2 Implement Geometry shaders (#280) 7 yıl önce
ShaderDecodeSpecial.cs 521751795a Code style fixes and nits on the HLE project (#355) 7 yıl önce
ShaderDecoder.cs cd203e98f2 Implement Geometry shaders (#280) 7 yıl önce
ShaderHeader.cs 624e813cd3 Implement multiple rendertarget attachments and depth writting (#375) 7 yıl önce
ShaderIrAsg.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 yıl önce
ShaderIrBlock.cs f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 yıl önce
ShaderIrCmnt.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 yıl önce
ShaderIrCond.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 yıl önce
ShaderIrInst.cs 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) 7 yıl önce
ShaderIrMeta.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 yıl önce
ShaderIrMetaTex.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 yıl önce
ShaderIrMetaTexq.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 yıl önce
ShaderIrNode.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 yıl önce
ShaderIrOp.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 yıl önce
ShaderIrOperAbuf.cs cd203e98f2 Implement Geometry shaders (#280) 7 yıl önce
ShaderIrOperCbuf.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 yıl önce
ShaderIrOperGpr.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) 7 yıl önce
ShaderIrOperImm.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 yıl önce
ShaderIrOperImmf.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 yıl önce
ShaderIrOperPred.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 yıl önce
ShaderOpCodeTable.cs 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) 7 yıl önce
ShaderOper.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 yıl önce
ShaderTexqInfo.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 yıl önce