ReinUsesLisp a42ab2e40c Implement vertex instancing (#381) hace 7 años
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GlslDecl.cs a42ab2e40c Implement vertex instancing (#381) hace 7 años
GlslDecompiler.cs a42ab2e40c Implement vertex instancing (#381) hace 7 años
GlslProgram.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection hace 8 años
ShaderDecode.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro hace 8 años
ShaderDecodeAlu.cs 4f499b6845 Fix FMUL and TEXS shader instructions (#347) hace 7 años
ShaderDecodeFlow.cs e6eeb6f09f Add support for Vertex Program A and other small shader improvements (#192) hace 8 años
ShaderDecodeHelper.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) hace 7 años
ShaderDecodeMem.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) hace 7 años
ShaderDecodeMove.cs cd203e98f2 Implement Geometry shaders (#280) hace 8 años
ShaderDecodeSpecial.cs 521751795a Code style fixes and nits on the HLE project (#355) hace 7 años
ShaderDecoder.cs cd203e98f2 Implement Geometry shaders (#280) hace 8 años
ShaderHeader.cs 624e813cd3 Implement multiple rendertarget attachments and depth writting (#375) hace 7 años
ShaderIrAsg.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro hace 8 años
ShaderIrBlock.cs f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) hace 8 años
ShaderIrCmnt.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection hace 8 años
ShaderIrCond.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures hace 8 años
ShaderIrInst.cs 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) hace 7 años
ShaderIrMeta.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures hace 8 años
ShaderIrMetaTex.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures hace 8 años
ShaderIrMetaTexq.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures hace 8 años
ShaderIrNode.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro hace 8 años
ShaderIrOp.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures hace 8 años
ShaderIrOperAbuf.cs cd203e98f2 Implement Geometry shaders (#280) hace 8 años
ShaderIrOperCbuf.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection hace 8 años
ShaderIrOperGpr.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) hace 7 años
ShaderIrOperImm.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro hace 8 años
ShaderIrOperImmf.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro hace 8 años
ShaderIrOperPred.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro hace 8 años
ShaderOpCodeTable.cs 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) hace 7 años
ShaderOper.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures hace 8 años
ShaderTexqInfo.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures hace 8 años