gdk 16d88c21fc Improved and simplified window texture presentation %!s(int64=6) %!d(string=hai) anos
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assets da4e0856c9 Add features to GUI (#757) %!s(int64=6) %!d(string=hai) anos
AboutInfo.cs da4e0856c9 Add features to GUI (#757) %!s(int64=6) %!d(string=hai) anos
AboutWindow.cs 63b24b4af2 Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) %!s(int64=6) %!d(string=hai) anos
AboutWindow.glade da4e0856c9 Add features to GUI (#757) %!s(int64=6) %!d(string=hai) anos
ApplicationAddedEventArgs.cs da4e0856c9 Add features to GUI (#757) %!s(int64=6) %!d(string=hai) anos
ApplicationData.cs 63b24b4af2 Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) %!s(int64=6) %!d(string=hai) anos
ApplicationLibrary.cs 63b24b4af2 Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) %!s(int64=6) %!d(string=hai) anos
ApplicationMetadata.cs da4e0856c9 Add features to GUI (#757) %!s(int64=6) %!d(string=hai) anos
GLScreen.cs 16d88c21fc Improved and simplified window texture presentation %!s(int64=6) %!d(string=hai) anos
GameTableContextMenu.cs 63b24b4af2 Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) %!s(int64=6) %!d(string=hai) anos
GameTableContextMenu.glade bd010869a5 GUI: Implement context menu for the game table (#840) %!s(int64=6) %!d(string=hai) anos
GtkDialog.cs da4e0856c9 Add features to GUI (#757) %!s(int64=6) %!d(string=hai) anos
KeyboardControls.cs 01a4c80ed5 Rewrite the configuration system (#831) %!s(int64=6) %!d(string=hai) anos
MainWindow.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
MainWindow.glade bd010869a5 GUI: Implement context menu for the game table (#840) %!s(int64=6) %!d(string=hai) anos
Migration.cs 01daefe38d Make sure to reload keys after Migration %!s(int64=6) %!d(string=hai) anos
NpadController.cs 01a4c80ed5 Rewrite the configuration system (#831) %!s(int64=6) %!d(string=hai) anos
SaveImporter.cs 63b24b4af2 Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) %!s(int64=6) %!d(string=hai) anos
SwitchSettings.cs 63b24b4af2 Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) %!s(int64=6) %!d(string=hai) anos
SwitchSettings.glade da4e0856c9 Add features to GUI (#757) %!s(int64=6) %!d(string=hai) anos