HorrorTroll 27023e7afc Add R32_G32 texture format (#383) 7 years ago
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DeleteValueCallback.cs 231fae1a4c Texture/Vertex/Index data cache (#132) 7 years ago
ImageHandler.cs 726de8c46a Rendertarget attachments, texture and image changes (#358) 7 years ago
OGLCachedResource.cs 1968386808 Add locking methods to the ogl resource cache (#238) 7 years ago
OGLConstBuffer.cs 726de8c46a Rendertarget attachments, texture and image changes (#358) 7 years ago
OGLEnumConverter.cs 27023e7afc Add R32_G32 texture format (#383) 7 years ago
OGLExtension.cs 43c4e7c78d Use mirrored texture wraps when available (#361) 7 years ago
OGLFrameBuffer.cs 624e813cd3 Implement multiple rendertarget attachments and depth writting (#375) 7 years ago
OGLPipeline.cs a42ab2e40c Implement vertex instancing (#381) 7 years ago
OGLRasterizer.cs 726de8c46a Rendertarget attachments, texture and image changes (#358) 7 years ago
OGLRenderer.cs 726de8c46a Rendertarget attachments, texture and image changes (#358) 7 years ago
OGLShader.cs a42ab2e40c Implement vertex instancing (#381) 7 years ago
OGLShaderProgram.cs 521751795a Code style fixes and nits on the HLE project (#355) 7 years ago
OGLStreamBuffer.cs 25dd5f4238 Low level graphics API prerequisites (#319) 7 years ago
OGLTexture.cs 726de8c46a Rendertarget attachments, texture and image changes (#358) 7 years ago