AppletStateMgr.cs 1.2 KB

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  1. using Ryujinx.HLE.HOS.Kernel.Threading;
  2. using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
  3. using System.Collections.Concurrent;
  4. namespace Ryujinx.HLE.HOS.SystemState
  5. {
  6. class AppletStateMgr
  7. {
  8. private ConcurrentQueue<MessageInfo> _messages;
  9. public FocusState FocusState { get; private set; }
  10. public KEvent MessageEvent { get; private set; }
  11. public AppletStateMgr(Horizon system)
  12. {
  13. _messages = new ConcurrentQueue<MessageInfo>();
  14. MessageEvent = new KEvent(system);
  15. }
  16. public void SetFocus(bool isFocused)
  17. {
  18. FocusState = isFocused
  19. ? FocusState.InFocus
  20. : FocusState.OutOfFocus;
  21. EnqueueMessage(MessageInfo.FocusStateChanged);
  22. }
  23. public void EnqueueMessage(MessageInfo message)
  24. {
  25. _messages.Enqueue(message);
  26. MessageEvent.ReadableEvent.Signal();
  27. }
  28. public bool TryDequeueMessage(out MessageInfo message)
  29. {
  30. if (_messages.Count < 2)
  31. {
  32. MessageEvent.ReadableEvent.Clear();
  33. }
  34. return _messages.TryDequeue(out message);
  35. }
  36. }
  37. }