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- using System.Collections.Generic;
- namespace Ryujinx.HLE.HOS.Kernel.Memory
- {
- class KSlabHeap
- {
- private LinkedList<ulong> _items;
- public KSlabHeap(ulong pa, ulong itemSize, ulong size)
- {
- _items = new LinkedList<ulong>();
- int itemsCount = (int)(size / itemSize);
- for (int index = 0; index < itemsCount; index++)
- {
- _items.AddLast(pa);
- pa += itemSize;
- }
- }
- public bool TryGetItem(out ulong pa)
- {
- lock (_items)
- {
- if (_items.First != null)
- {
- pa = _items.First.Value;
- _items.RemoveFirst();
- return true;
- }
- }
- pa = 0;
- return false;
- }
- public void Free(ulong pa)
- {
- lock (_items)
- {
- _items.AddFirst(pa);
- }
- }
- }
- }
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