Alex Barney b2b736abc2 Misc cleanup (#708) 7 år sedan
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OpenGL b2b736abc2 Misc cleanup (#708) 7 år sedan
EmbeddedResource.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
GalBlendEquation.cs 44c1cf3fe5 Implment common and independent blend properly (fixes #458) (#485) 7 år sedan
GalBlendFactor.cs 44c1cf3fe5 Implment common and independent blend properly (fixes #458) (#485) 7 år sedan
GalClearBufferFlags.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 år sedan
GalColorF.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
GalComparisonOp.cs 97ca974213 Implement some GPU features (#209) 8 år sedan
GalCullFace.cs 97ca974213 Implement some GPU features (#209) 8 år sedan
GalFrontFace.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
GalImage.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
GalImageFormat.cs b2b736abc2 Misc cleanup (#708) 7 år sedan
GalIndexFormat.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 år sedan
GalMemoryLayout.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 år sedan
GalPipelineState.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
GalPrimitiveType.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 8 år sedan
GalShaderType.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 år sedan
GalStencilOp.cs 97ca974213 Implement some GPU features (#209) 8 år sedan
GalSurfaceFormat.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
GalTextureFilter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 år sedan
GalTextureFormat.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
GalTextureMipFilter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 år sedan
GalTextureSampler.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
GalTextureSource.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 år sedan
GalTextureTarget.cs 884b4e5fd3 Initial non 2D textures support (#525) 7 år sedan
GalTextureType.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
GalTextureWrap.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 år sedan
GalVertexAttrib.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
GalVertexAttribSize.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 8 år sedan
GalVertexAttribType.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 8 år sedan
GalVertexBinding.cs b2b736abc2 Misc cleanup (#708) 7 år sedan
GalZetaFormat.cs 0e1e094b7a Improve texture tables (#457) 7 år sedan
IGalConstBuffer.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
IGalMemory.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
IGalPipeline.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
IGalRasterizer.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
IGalRenderTarget.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
IGalRenderer.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
IGalShader.cs 6b23a2c125 New shader translator implementation (#654) 7 år sedan
IGalTexture.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan
ShaderDumper.cs b2b736abc2 Misc cleanup (#708) 7 år sedan
ShaderException.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 år sedan