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- using System;
- using System.Runtime.InteropServices;
- namespace SoundIOSharp
- {
- public struct SoundIOChannelArea
- {
- internal SoundIOChannelArea (Pointer<SoundIoChannelArea> handle)
- {
- this.handle = handle;
- }
- Pointer<SoundIoChannelArea> handle;
- public IntPtr Pointer {
- get { return Marshal.ReadIntPtr (handle, ptr_offset); }
- set { Marshal.WriteIntPtr (handle, ptr_offset, value); }
- }
- static readonly int ptr_offset = (int) Marshal.OffsetOf<SoundIoChannelArea> ("ptr");
- public int Step {
- get { return Marshal.ReadInt32 (handle, step_offset); }
- }
- static readonly int step_offset = (int)Marshal.OffsetOf<SoundIoChannelArea> ("step");
- }
- }
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