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- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- using System.Runtime.Intrinsics;
- using System.Runtime.Intrinsics.Arm;
- using System.Runtime.Intrinsics.X86;
- namespace Ryujinx.Audio.Renderer.Dsp.Command
- {
- public class VolumeCommand : ICommand
- {
- public bool Enabled { get; set; }
- public int NodeId { get; }
- public CommandType CommandType => CommandType.Volume;
- public uint EstimatedProcessingTime { get; set; }
- public ushort InputBufferIndex { get; }
- public ushort OutputBufferIndex { get; }
- public float Volume { get; }
- public VolumeCommand(float volume, uint bufferIndex, int nodeId)
- {
- Enabled = true;
- NodeId = nodeId;
- InputBufferIndex = (ushort)bufferIndex;
- OutputBufferIndex = (ushort)bufferIndex;
- Volume = volume;
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void ProcessVolumeAvx(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer)
- {
- Vector256<float> volumeVec = Vector256.Create(Volume);
- ReadOnlySpan<Vector256<float>> inputVec = MemoryMarshal.Cast<float, Vector256<float>>(inputBuffer);
- Span<Vector256<float>> outputVec = MemoryMarshal.Cast<float, Vector256<float>>(outputBuffer);
- int sisdStart = inputVec.Length * 8;
- for (int i = 0; i < inputVec.Length; i++)
- {
- outputVec[i] = Avx.Ceiling(Avx.Multiply(inputVec[i], volumeVec));
- }
- for (int i = sisdStart; i < inputBuffer.Length; i++)
- {
- outputBuffer[i] = FloatingPointHelper.MultiplyRoundUp(inputBuffer[i], Volume);
- }
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void ProcessVolumeSse41(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer)
- {
- Vector128<float> volumeVec = Vector128.Create(Volume);
- ReadOnlySpan<Vector128<float>> inputVec = MemoryMarshal.Cast<float, Vector128<float>>(inputBuffer);
- Span<Vector128<float>> outputVec = MemoryMarshal.Cast<float, Vector128<float>>(outputBuffer);
- int sisdStart = inputVec.Length * 4;
- for (int i = 0; i < inputVec.Length; i++)
- {
- outputVec[i] = Sse41.Ceiling(Sse.Multiply(inputVec[i], volumeVec));
- }
- for (int i = sisdStart; i < inputBuffer.Length; i++)
- {
- outputBuffer[i] = FloatingPointHelper.MultiplyRoundUp(inputBuffer[i], Volume);
- }
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void ProcessVolumeAdvSimd(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer)
- {
- Vector128<float> volumeVec = Vector128.Create(Volume);
- ReadOnlySpan<Vector128<float>> inputVec = MemoryMarshal.Cast<float, Vector128<float>>(inputBuffer);
- Span<Vector128<float>> outputVec = MemoryMarshal.Cast<float, Vector128<float>>(outputBuffer);
- int sisdStart = inputVec.Length * 4;
- for (int i = 0; i < inputVec.Length; i++)
- {
- outputVec[i] = AdvSimd.Ceiling(AdvSimd.Multiply(inputVec[i], volumeVec));
- }
- for (int i = sisdStart; i < inputBuffer.Length; i++)
- {
- outputBuffer[i] = FloatingPointHelper.MultiplyRoundUp(inputBuffer[i], Volume);
- }
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void ProcessVolume(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer)
- {
- if (Avx.IsSupported)
- {
- ProcessVolumeAvx(outputBuffer, inputBuffer);
- }
- else if (Sse41.IsSupported)
- {
- ProcessVolumeSse41(outputBuffer, inputBuffer);
- }
- else if (AdvSimd.IsSupported)
- {
- ProcessVolumeAdvSimd(outputBuffer, inputBuffer);
- }
- else
- {
- ProcessVolumeSlowPath(outputBuffer, inputBuffer);
- }
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void ProcessVolumeSlowPath(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer)
- {
- for (int i = 0; i < outputBuffer.Length; i++)
- {
- outputBuffer[i] = FloatingPointHelper.MultiplyRoundUp(inputBuffer[i], Volume);
- }
- }
- public void Process(CommandList context)
- {
- ReadOnlySpan<float> inputBuffer = context.GetBuffer(InputBufferIndex);
- Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
- ProcessVolume(outputBuffer, inputBuffer);
- }
- }
- }
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