gdkchan 5d8a615c21 Enable hardware frame buffer texture scaling %!s(int64=8) %!d(string=hai) anos
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FbFragShader.glsl 2ed733b1d5 Somewhat better NvFlinger (I guess) (fixes #30) %!s(int64=8) %!d(string=hai) anos
FbVtxShader.glsl 5d8a615c21 Enable hardware frame buffer texture scaling %!s(int64=8) %!d(string=hai) anos
FrameBuffer.cs 5d8a615c21 Enable hardware frame buffer texture scaling %!s(int64=8) %!d(string=hai) anos
OpenGLRenderer.cs 5d8a615c21 Enable hardware frame buffer texture scaling %!s(int64=8) %!d(string=hai) anos