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- using ARMeilleure.Memory;
- using System.Collections.Concurrent;
- namespace Ryujinx.Graphics.Memory
- {
- class NvGpuVmmCache
- {
- private const int PageBits = MemoryManager.PageBits;
- private const long PageSize = MemoryManager.PageSize;
- private const long PageMask = MemoryManager.PageMask;
- private ConcurrentDictionary<long, int>[] _cachedPages;
- private MemoryManager _memory;
- public NvGpuVmmCache(MemoryManager memory)
- {
- _memory = memory;
- _cachedPages = new ConcurrentDictionary<long, int>[1 << 20];
- }
- public bool IsRegionModified(long position, long size, NvGpuBufferType bufferType)
- {
- long va = position;
- long pa = _memory.GetPhysicalAddress(va);
- long endAddr = (va + size + PageMask) & ~PageMask;
- long addrTruncated = va & ~PageMask;
- bool modified = _memory.IsRegionModified(addrTruncated, endAddr - addrTruncated);
- int newBuffMask = 1 << (int)bufferType;
- long cachedPagesCount = 0;
- while (va < endAddr)
- {
- long page = _memory.GetPhysicalAddress(va) >> PageBits;
- ConcurrentDictionary<long, int> dictionary = _cachedPages[page];
- if (dictionary == null)
- {
- dictionary = new ConcurrentDictionary<long, int>();
- _cachedPages[page] = dictionary;
- }
- else if (modified)
- {
- _cachedPages[page].Clear();
- }
- if (dictionary.TryGetValue(pa, out int currBuffMask))
- {
- if ((currBuffMask & newBuffMask) != 0)
- {
- cachedPagesCount++;
- }
- else
- {
- dictionary[pa] |= newBuffMask;
- }
- }
- else
- {
- dictionary[pa] = newBuffMask;
- }
- va += PageSize;
- }
- return cachedPagesCount != (endAddr - addrTruncated) >> PageBits;
- }
- }
- }
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