riperiperi 476b4683cf Fix CB0 alignment with addresses used for 8/16-bit LDG/STG (#3897) пре 3 година
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Optimizations 476b4683cf Fix CB0 alignment with addresses used for 8/16-bit LDG/STG (#3897) пре 3 година
AggregateType.cs 2232e4ae87 Vulkan backend (#2518) пре 3 година
AttributeConsts.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) пре 3 година
AttributeInfo.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) пре 3 година
ControlFlowGraph.cs a7109c767b Rewrite shader decoding stage (#2698) пре 4 година
Dominance.cs a7109c767b Rewrite shader decoding stage (#2698) пре 4 година
EmitterContext.cs 2df16ded9b Improve shader BRX instruction code generation (#3759) пре 3 година
EmitterContextInsts.cs 650cc41c02 Implement remaining shader double-precision instructions (#2845) пре 4 година
FeatureFlags.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) пре 3 година
FunctionMatch.cs 99445dd0a6 Add support for fragment shader interlock (#2768) пре 4 година
GlobalMemory.cs 63f1663fa9 Fix shader 8-bit and 16-bit STS/STG (#2741) пре 4 година
RegisterUsage.cs 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) пре 5 година
Rewriter.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) пре 3 година
ShaderConfig.cs 2e43d01d36 Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866) пре 3 година
ShaderHeader.cs 3bd357045f Do not allow render targets not explicitly written by the fragment shader to be modified (#3063) пре 4 година
Ssa.cs 2232e4ae87 Vulkan backend (#2518) пре 3 година
TargetApi.cs d125fce3e8 Allow shader language and target API to be specified on the shader translator (#2402) пре 4 година
TargetLanguage.cs 97a2133207 shadertools: Prepare for new target Languages and APIs (#2465) пре 4 година
TranslationFlags.cs 7e967d796c Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012) пре 4 година
TranslationOptions.cs d125fce3e8 Allow shader language and target API to be specified on the shader translator (#2402) пре 4 година
Translator.cs 2e43d01d36 Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866) пре 3 година
TranslatorContext.cs 2e43d01d36 Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866) пре 3 година