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- using System;
- using System.IO;
- using System.Linq;
- namespace Ryujinx.HLE.Utilities
- {
- public struct UInt128
- {
- public long High { get; private set; }
- public long Low { get; private set; }
- public bool IsNull => (Low | High) == 0;
- public UInt128(long low, long high)
- {
- Low = low;
- High = high;
- }
- public UInt128(byte[] bytes)
- {
- Low = BitConverter.ToInt64(bytes, 0);
- High = BitConverter.ToInt64(bytes, 8);
- }
- public UInt128(string hex)
- {
- if (hex == null || hex.Length != 32 || !hex.All("0123456789abcdefABCDEF".Contains))
- {
- throw new ArgumentException("Invalid Hex value!", nameof(hex));
- }
- Low = Convert.ToInt64(hex.Substring(16), 16);
- High = Convert.ToInt64(hex.Substring(0, 16), 16);
- }
- public void Write(BinaryWriter binaryWriter)
- {
- binaryWriter.Write(Low);
- binaryWriter.Write(High);
- }
- public override string ToString()
- {
- return High.ToString("x16") + Low.ToString("x16");
- }
- public bool IsZero()
- {
- return (Low | High) == 0;
- }
- }
- }
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