DefaultNames.cs 484 B

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  1. namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
  2. {
  3. static class DefaultNames
  4. {
  5. public const string LocalNamePrefix = "temp";
  6. public const string SamplerNamePrefix = "tex";
  7. public const string IAttributePrefix = "in_attr";
  8. public const string OAttributePrefix = "out_attr";
  9. public const string UniformNamePrefix = "c";
  10. public const string UniformNameSuffix = "data";
  11. public const string UndefinedName = "undef";
  12. }
  13. }