| 12345678910111213141516171819202122232425262728293031323334353637 |
- using System;
- namespace Ryujinx.Input
- {
- /// <summary>
- /// Represent an emulated gamepad driver used to provide input in the emulator.
- /// </summary>
- public interface IGamepadDriver : IDisposable
- {
- /// <summary>
- /// The name of the driver
- /// </summary>
- string DriverName { get; }
- /// <summary>
- /// The unique ids of the gamepads connected.
- /// </summary>
- ReadOnlySpan<string> GamepadsIds { get; }
- /// <summary>
- /// Event triggered when a gamepad is connected.
- /// </summary>
- event Action<string> OnGamepadConnected;
- /// <summary>
- /// Event triggered when a gamepad is disconnected.
- /// </summary>
- event Action<string> OnGamepadDisconnected;
- /// <summary>
- /// Open a gampad by its unique id.
- /// </summary>
- /// <param name="id">The unique id of the gamepad</param>
- /// <returns>An instance of <see cref="IGamepad"/> associated to the gamepad id given or null if not found</returns>
- IGamepad GetGamepad(string id);
- }
- }
|