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- using Ryujinx.Graphics.GAL;
- using Ryujinx.Graphics.Shader;
- using Silk.NET.Vulkan;
- using System;
- using System.Numerics;
- using System.Runtime.CompilerServices;
- namespace Ryujinx.Graphics.Vulkan
- {
- class DescriptorSetUpdater
- {
- private readonly VulkanRenderer _gd;
- private readonly PipelineBase _pipeline;
- private ShaderCollection _program;
- private Auto<DisposableBuffer>[] _uniformBufferRefs;
- private Auto<DisposableBuffer>[] _storageBufferRefs;
- private Auto<DisposableImageView>[] _textureRefs;
- private Auto<DisposableSampler>[] _samplerRefs;
- private Auto<DisposableImageView>[] _imageRefs;
- private TextureBuffer[] _bufferTextureRefs;
- private TextureBuffer[] _bufferImageRefs;
- private GAL.Format[] _bufferImageFormats;
- private DescriptorBufferInfo[] _uniformBuffers;
- private DescriptorBufferInfo[] _storageBuffers;
- private DescriptorImageInfo[] _textures;
- private DescriptorImageInfo[] _images;
- private BufferView[] _bufferTextures;
- private BufferView[] _bufferImages;
- private bool[] _uniformSet;
- private bool[] _storageSet;
- private Silk.NET.Vulkan.Buffer _cachedSupportBuffer;
- [Flags]
- private enum DirtyFlags
- {
- None = 0,
- Uniform = 1 << 0,
- Storage = 1 << 1,
- Texture = 1 << 2,
- Image = 1 << 3,
- All = Uniform | Storage | Texture | Image
- }
- private DirtyFlags _dirty;
- private readonly BufferHolder _dummyBuffer;
- private readonly TextureView _dummyTexture;
- private readonly SamplerHolder _dummySampler;
- public DescriptorSetUpdater(VulkanRenderer gd, PipelineBase pipeline)
- {
- _gd = gd;
- _pipeline = pipeline;
- // Some of the bindings counts needs to be multiplied by 2 because we have buffer and
- // regular textures/images interleaved on the same descriptor set.
- _uniformBufferRefs = new Auto<DisposableBuffer>[Constants.MaxUniformBufferBindings];
- _storageBufferRefs = new Auto<DisposableBuffer>[Constants.MaxStorageBufferBindings];
- _textureRefs = new Auto<DisposableImageView>[Constants.MaxTextureBindings * 2];
- _samplerRefs = new Auto<DisposableSampler>[Constants.MaxTextureBindings * 2];
- _imageRefs = new Auto<DisposableImageView>[Constants.MaxImageBindings * 2];
- _bufferTextureRefs = new TextureBuffer[Constants.MaxTextureBindings * 2];
- _bufferImageRefs = new TextureBuffer[Constants.MaxImageBindings * 2];
- _bufferImageFormats = new GAL.Format[Constants.MaxImageBindings * 2];
- _uniformBuffers = new DescriptorBufferInfo[Constants.MaxUniformBufferBindings];
- _storageBuffers = new DescriptorBufferInfo[Constants.MaxStorageBufferBindings];
- _textures = new DescriptorImageInfo[Constants.MaxTexturesPerStage];
- _images = new DescriptorImageInfo[Constants.MaxImagesPerStage];
- _bufferTextures = new BufferView[Constants.MaxTexturesPerStage];
- _bufferImages = new BufferView[Constants.MaxImagesPerStage];
- var initialImageInfo = new DescriptorImageInfo()
- {
- ImageLayout = ImageLayout.General
- };
- _textures.AsSpan().Fill(initialImageInfo);
- _images.AsSpan().Fill(initialImageInfo);
- _uniformSet = new bool[Constants.MaxUniformBufferBindings];
- _storageSet = new bool[Constants.MaxStorageBufferBindings];
- if (gd.Capabilities.SupportsNullDescriptors)
- {
- // If null descriptors are supported, we can pass null as the handle.
- _dummyBuffer = null;
- }
- else
- {
- // If null descriptors are not supported, we need to pass the handle of a dummy buffer on unused bindings.
- _dummyBuffer = gd.BufferManager.Create(gd, 0x10000, forConditionalRendering: false, deviceLocal: true);
- }
- _dummyTexture = gd.CreateTextureView(new TextureCreateInfo(
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 4,
- GAL.Format.R8G8B8A8Unorm,
- DepthStencilMode.Depth,
- Target.Texture2D,
- SwizzleComponent.Red,
- SwizzleComponent.Green,
- SwizzleComponent.Blue,
- SwizzleComponent.Alpha), 1f);
- _dummySampler = (SamplerHolder)gd.CreateSampler(new GAL.SamplerCreateInfo(
- MinFilter.Nearest,
- MagFilter.Nearest,
- false,
- AddressMode.Repeat,
- AddressMode.Repeat,
- AddressMode.Repeat,
- CompareMode.None,
- GAL.CompareOp.Always,
- new ColorF(0, 0, 0, 0),
- 0,
- 0,
- 0,
- 1f));
- }
- public void Initialize()
- {
- Span<byte> dummyTextureData = stackalloc byte[4];
- _dummyTexture.SetData(dummyTextureData);
- }
- public void SetProgram(ShaderCollection program)
- {
- _program = program;
- _dirty = DirtyFlags.All;
- }
- public void SetImage(int binding, ITexture image, GAL.Format imageFormat)
- {
- if (image is TextureBuffer imageBuffer)
- {
- _bufferImageRefs[binding] = imageBuffer;
- _bufferImageFormats[binding] = imageFormat;
- }
- else if (image is TextureView view)
- {
- _imageRefs[binding] = view.GetView(imageFormat).GetIdentityImageView();
- }
- else
- {
- _imageRefs[binding] = null;
- _bufferImageRefs[binding] = null;
- _bufferImageFormats[binding] = default;
- }
- SignalDirty(DirtyFlags.Image);
- }
- public void SetStorageBuffers(CommandBuffer commandBuffer, ReadOnlySpan<BufferAssignment> buffers)
- {
- for (int i = 0; i < buffers.Length; i++)
- {
- var assignment = buffers[i];
- var buffer = assignment.Range;
- int index = assignment.Binding;
- Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
- ref Auto<DisposableBuffer> currentVkBuffer = ref _storageBufferRefs[index];
- DescriptorBufferInfo info = new DescriptorBufferInfo()
- {
- Offset = (ulong)buffer.Offset,
- Range = (ulong)buffer.Size
- };
- ref DescriptorBufferInfo currentInfo = ref _storageBuffers[index];
- if (vkBuffer != currentVkBuffer || currentInfo.Offset != info.Offset || currentInfo.Range != info.Range)
- {
- _storageSet[index] = false;
- currentInfo = info;
- currentVkBuffer = vkBuffer;
- }
- }
- SignalDirty(DirtyFlags.Storage);
- }
- public void SetStorageBuffers(CommandBuffer commandBuffer, int first, ReadOnlySpan<Auto<DisposableBuffer>> buffers)
- {
- for (int i = 0; i < buffers.Length; i++)
- {
- var vkBuffer = buffers[i];
- int index = first + i;
- ref Auto<DisposableBuffer> currentVkBuffer = ref _storageBufferRefs[index];
- DescriptorBufferInfo info = new DescriptorBufferInfo()
- {
- Offset = 0,
- Range = Vk.WholeSize
- };
- ref DescriptorBufferInfo currentInfo = ref _storageBuffers[index];
- if (vkBuffer != currentVkBuffer || currentInfo.Offset != info.Offset || currentInfo.Range != info.Range)
- {
- _storageSet[index] = false;
- currentInfo = info;
- currentVkBuffer = vkBuffer;
- }
- }
- SignalDirty(DirtyFlags.Storage);
- }
- public void SetTextureAndSampler(CommandBufferScoped cbs, ShaderStage stage, int binding, ITexture texture, ISampler sampler)
- {
- if (texture is TextureBuffer textureBuffer)
- {
- _bufferTextureRefs[binding] = textureBuffer;
- }
- else if (texture is TextureView view)
- {
- view.Storage.InsertBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
- _textureRefs[binding] = view.GetImageView();
- _samplerRefs[binding] = ((SamplerHolder)sampler)?.GetSampler();
- }
- else
- {
- _textureRefs[binding] = null;
- _samplerRefs[binding] = null;
- _bufferTextureRefs[binding] = null;
- }
- SignalDirty(DirtyFlags.Texture);
- }
- public void SetUniformBuffers(CommandBuffer commandBuffer, ReadOnlySpan<BufferAssignment> buffers)
- {
- for (int i = 0; i < buffers.Length; i++)
- {
- var assignment = buffers[i];
- var buffer = assignment.Range;
- int index = assignment.Binding;
- Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
- ref Auto<DisposableBuffer> currentVkBuffer = ref _uniformBufferRefs[index];
- DescriptorBufferInfo info = new DescriptorBufferInfo()
- {
- Offset = (ulong)buffer.Offset,
- Range = (ulong)buffer.Size
- };
- ref DescriptorBufferInfo currentInfo = ref _uniformBuffers[index];
- if (vkBuffer != currentVkBuffer || currentInfo.Offset != info.Offset || currentInfo.Range != info.Range)
- {
- _uniformSet[index] = false;
- currentInfo = info;
- currentVkBuffer = vkBuffer;
- }
- }
- SignalDirty(DirtyFlags.Uniform);
- }
- private void SignalDirty(DirtyFlags flag)
- {
- _dirty |= flag;
- }
- public void UpdateAndBindDescriptorSets(CommandBufferScoped cbs, PipelineBindPoint pbp)
- {
- if ((_dirty & DirtyFlags.All) == 0)
- {
- return;
- }
- if (_dirty.HasFlag(DirtyFlags.Uniform))
- {
- if (_program.UsePushDescriptors)
- {
- UpdateAndBindUniformBufferPd(cbs, pbp);
- }
- else
- {
- UpdateAndBind(cbs, PipelineBase.UniformSetIndex, pbp);
- }
- }
- if (_dirty.HasFlag(DirtyFlags.Storage))
- {
- UpdateAndBind(cbs, PipelineBase.StorageSetIndex, pbp);
- }
- if (_dirty.HasFlag(DirtyFlags.Texture))
- {
- UpdateAndBind(cbs, PipelineBase.TextureSetIndex, pbp);
- }
- if (_dirty.HasFlag(DirtyFlags.Image))
- {
- UpdateAndBind(cbs, PipelineBase.ImageSetIndex, pbp);
- }
- _dirty = DirtyFlags.None;
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private static void UpdateBuffer(
- CommandBufferScoped cbs,
- ref DescriptorBufferInfo info,
- Auto<DisposableBuffer> buffer,
- Auto<DisposableBuffer> dummyBuffer)
- {
- info.Buffer = buffer?.Get(cbs, (int)info.Offset, (int)info.Range).Value ?? default;
- // The spec requires that buffers with null handle have offset as 0 and range as VK_WHOLE_SIZE.
- if (info.Buffer.Handle == 0)
- {
- info.Buffer = dummyBuffer?.Get(cbs).Value ?? default;
- info.Offset = 0;
- info.Range = Vk.WholeSize;
- }
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void UpdateAndBind(CommandBufferScoped cbs, int setIndex, PipelineBindPoint pbp)
- {
- var program = _program;
- int stagesCount = program.Bindings[setIndex].Length;
- if (stagesCount == 0 && setIndex != PipelineBase.UniformSetIndex)
- {
- return;
- }
- var dummyBuffer = _dummyBuffer?.GetBuffer();
- var dsc = program.GetNewDescriptorSetCollection(_gd, cbs.CommandBufferIndex, setIndex, out var isNew).Get(cbs);
- if (!program.HasMinimalLayout)
- {
- if (isNew)
- {
- Initialize(cbs, setIndex, dsc);
- }
- if (setIndex == PipelineBase.UniformSetIndex)
- {
- Span<DescriptorBufferInfo> uniformBuffer = stackalloc DescriptorBufferInfo[1];
- if (!_uniformSet[0])
- {
- _cachedSupportBuffer = _gd.BufferManager.GetBuffer(cbs.CommandBuffer, _pipeline.SupportBufferUpdater.Handle, false).Get(cbs, 0, SupportBuffer.RequiredSize).Value;
- _uniformSet[0] = true;
- }
- uniformBuffer[0] = new DescriptorBufferInfo()
- {
- Offset = 0,
- Range = (ulong)SupportBuffer.RequiredSize,
- Buffer = _cachedSupportBuffer
- };
- dsc.UpdateBuffers(0, 0, uniformBuffer, DescriptorType.UniformBuffer);
- }
- }
- for (int stageIndex = 0; stageIndex < stagesCount; stageIndex++)
- {
- var stageBindings = program.Bindings[setIndex][stageIndex];
- int bindingsCount = stageBindings.Length;
- int count;
- for (int bindingIndex = 0; bindingIndex < bindingsCount; bindingIndex += count)
- {
- int binding = stageBindings[bindingIndex];
- count = 1;
- while (bindingIndex + count < bindingsCount && stageBindings[bindingIndex + count] == binding + count)
- {
- count++;
- }
- if (setIndex == PipelineBase.UniformSetIndex)
- {
- for (int i = 0; i < count; i++)
- {
- int index = binding + i;
- if (!_uniformSet[index])
- {
- UpdateBuffer(cbs, ref _uniformBuffers[index], _uniformBufferRefs[index], dummyBuffer);
- _uniformSet[index] = true;
- }
- }
- ReadOnlySpan<DescriptorBufferInfo> uniformBuffers = _uniformBuffers;
- dsc.UpdateBuffers(0, binding, uniformBuffers.Slice(binding, count), DescriptorType.UniformBuffer);
- }
- else if (setIndex == PipelineBase.StorageSetIndex)
- {
- for (int i = 0; i < count; i++)
- {
- int index = binding + i;
- if (!_storageSet[index])
- {
- UpdateBuffer(cbs, ref _storageBuffers[index], _storageBufferRefs[index], dummyBuffer);
- _storageSet[index] = true;
- }
- }
- ReadOnlySpan<DescriptorBufferInfo> storageBuffers = _storageBuffers;
- if (program.HasMinimalLayout)
- {
- dsc.UpdateBuffers(0, binding, storageBuffers.Slice(binding, count), DescriptorType.StorageBuffer);
- }
- else
- {
- dsc.UpdateStorageBuffers(0, binding, storageBuffers.Slice(binding, count));
- }
- }
- else if (setIndex == PipelineBase.TextureSetIndex)
- {
- if (((uint)binding % (Constants.MaxTexturesPerStage * 2)) < Constants.MaxTexturesPerStage || program.HasMinimalLayout)
- {
- Span<DescriptorImageInfo> textures = _textures;
- for (int i = 0; i < count; i++)
- {
- ref var texture = ref textures[i];
- texture.ImageView = _textureRefs[binding + i]?.Get(cbs).Value ?? default;
- texture.Sampler = _samplerRefs[binding + i]?.Get(cbs).Value ?? default;
- if (texture.ImageView.Handle == 0)
- {
- texture.ImageView = _dummyTexture.GetImageView().Get(cbs).Value;
- }
- if (texture.Sampler.Handle == 0)
- {
- texture.Sampler = _dummySampler.GetSampler().Get(cbs).Value;
- }
- }
- dsc.UpdateImages(0, binding, textures.Slice(0, count), DescriptorType.CombinedImageSampler);
- }
- else
- {
- Span<BufferView> bufferTextures = _bufferTextures;
- for (int i = 0; i < count; i++)
- {
- bufferTextures[i] = _bufferTextureRefs[binding + i]?.GetBufferView(cbs) ?? default;
- }
- dsc.UpdateBufferImages(0, binding, bufferTextures.Slice(0, count), DescriptorType.UniformTexelBuffer);
- }
- }
- else if (setIndex == PipelineBase.ImageSetIndex)
- {
- if (((uint)binding % (Constants.MaxImagesPerStage * 2)) < Constants.MaxImagesPerStage || program.HasMinimalLayout)
- {
- Span<DescriptorImageInfo> images = _images;
- for (int i = 0; i < count; i++)
- {
- images[i].ImageView = _imageRefs[binding + i]?.Get(cbs).Value ?? default;
- }
- dsc.UpdateImages(0, binding, images.Slice(0, count), DescriptorType.StorageImage);
- }
- else
- {
- Span<BufferView> bufferImages = _bufferImages;
- for (int i = 0; i < count; i++)
- {
- bufferImages[i] = _bufferImageRefs[binding + i]?.GetBufferView(cbs, _bufferImageFormats[binding + i]) ?? default;
- }
- dsc.UpdateBufferImages(0, binding, bufferImages.Slice(0, count), DescriptorType.StorageTexelBuffer);
- }
- }
- }
- }
- var sets = dsc.GetSets();
- _gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
- }
- private unsafe void UpdateBuffers(
- CommandBufferScoped cbs,
- PipelineBindPoint pbp,
- int baseBinding,
- ReadOnlySpan<DescriptorBufferInfo> bufferInfo,
- DescriptorType type)
- {
- if (bufferInfo.Length == 0)
- {
- return;
- }
- fixed (DescriptorBufferInfo* pBufferInfo = bufferInfo)
- {
- var writeDescriptorSet = new WriteDescriptorSet
- {
- SType = StructureType.WriteDescriptorSet,
- DstBinding = (uint)baseBinding,
- DescriptorType = type,
- DescriptorCount = (uint)bufferInfo.Length,
- PBufferInfo = pBufferInfo
- };
- _gd.PushDescriptorApi.CmdPushDescriptorSet(cbs.CommandBuffer, pbp, _program.PipelineLayout, 0, 1, &writeDescriptorSet);
- }
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void UpdateAndBindUniformBufferPd(CommandBufferScoped cbs, PipelineBindPoint pbp)
- {
- var dummyBuffer = _dummyBuffer?.GetBuffer();
- int stagesCount = _program.Bindings[PipelineBase.UniformSetIndex].Length;
- if (!_uniformSet[0])
- {
- Span<DescriptorBufferInfo> uniformBuffer = stackalloc DescriptorBufferInfo[1];
- uniformBuffer[0] = new DescriptorBufferInfo()
- {
- Offset = 0,
- Range = (ulong)SupportBuffer.RequiredSize,
- Buffer = _gd.BufferManager.GetBuffer(cbs.CommandBuffer, _pipeline.SupportBufferUpdater.Handle, false).Get(cbs, 0, SupportBuffer.RequiredSize).Value
- };
- _uniformSet[0] = true;
- UpdateBuffers(cbs, pbp, 0, uniformBuffer, DescriptorType.UniformBuffer);
- }
- for (int stageIndex = 0; stageIndex < stagesCount; stageIndex++)
- {
- var stageBindings = _program.Bindings[PipelineBase.UniformSetIndex][stageIndex];
- int bindingsCount = stageBindings.Length;
- int count;
- for (int bindingIndex = 0; bindingIndex < bindingsCount; bindingIndex += count)
- {
- int binding = stageBindings[bindingIndex];
- count = 1;
- while (bindingIndex + count < bindingsCount && stageBindings[bindingIndex + count] == binding + count)
- {
- count++;
- }
- bool doUpdate = false;
- for (int i = 0; i < count; i++)
- {
- int index = binding + i;
- if (!_uniformSet[index])
- {
- UpdateBuffer(cbs, ref _uniformBuffers[index], _uniformBufferRefs[index], dummyBuffer);
- _uniformSet[index] = true;
- doUpdate = true;
- }
- }
- if (doUpdate)
- {
- ReadOnlySpan<DescriptorBufferInfo> uniformBuffers = _uniformBuffers;
- UpdateBuffers(cbs, pbp, binding, uniformBuffers.Slice(binding, count), DescriptorType.UniformBuffer);
- }
- }
- }
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void Initialize(CommandBufferScoped cbs, int setIndex, DescriptorSetCollection dsc)
- {
- var dummyBuffer = _dummyBuffer?.GetBuffer().Get(cbs).Value ?? default;
- uint stages = _program.Stages;
- while (stages != 0)
- {
- int stage = BitOperations.TrailingZeroCount(stages);
- stages &= ~(1u << stage);
- if (setIndex == PipelineBase.UniformSetIndex)
- {
- dsc.InitializeBuffers(
- 0,
- 1 + stage * Constants.MaxUniformBuffersPerStage,
- Constants.MaxUniformBuffersPerStage,
- DescriptorType.UniformBuffer,
- dummyBuffer);
- }
- else if (setIndex == PipelineBase.StorageSetIndex)
- {
- dsc.InitializeBuffers(
- 0,
- stage * Constants.MaxStorageBuffersPerStage,
- Constants.MaxStorageBuffersPerStage,
- DescriptorType.StorageBuffer,
- dummyBuffer);
- }
- }
- }
- public void SignalCommandBufferChange()
- {
- _dirty = DirtyFlags.All;
- Array.Clear(_uniformSet);
- Array.Clear(_storageSet);
- }
- protected virtual void Dispose(bool disposing)
- {
- if (disposing)
- {
- _dummyTexture.Dispose();
- _dummySampler.Dispose();
- }
- }
- public void Dispose()
- {
- Dispose(true);
- }
- }
- }
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