riperiperi 470be03c2f GPU: Add fallback when 16-bit formats are not supported (#4108) 3 年之前
..
Astc 2232e4ae87 Vulkan backend (#2518) 3 年之前
Encoders 2232e4ae87 Vulkan backend (#2518) 3 年之前
Utils 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
BC6Decoder.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
BC7Decoder.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
BCnDecoder.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
BCnEncoder.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
BlockLinearConstants.cs 1876b346fe Initial work 6 年之前
BlockLinearLayout.cs 98c838b24c Use BitOperations methods and delete now unused BitUtils methods (#3134) 4 年之前
Bpp12Pixel.cs bea1fc2e8d Optimize texture format conversion, and MethodCopyBuffer (#1274) 5 年之前
ETC2Decoder.cs f906eb06c2 Implement a software ETC2 texture decoder (#4121) 3 年之前
LayoutConverter.cs 470be03c2f GPU: Add fallback when 16-bit formats are not supported (#4108) 3 年之前
OffsetCalculator.cs ac4ec1a015 Account for negative strides on DMA copy (#2623) 4 年之前
PixelConverter.cs 470be03c2f GPU: Add fallback when 16-bit formats are not supported (#4108) 3 年之前
Region.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
Ryujinx.Graphics.Texture.csproj c6d05301aa infra: Migrate to .NET 7 (#3795) 3 年之前
Size.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
SizeCalculator.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 年之前
SizeInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前