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- namespace Ryujinx.Graphics.Texture.Utils
- {
- struct Block
- {
- public ulong Low;
- public ulong High;
- public void Encode(ulong value, ref int offset, int bits)
- {
- if (offset >= 64)
- {
- High |= value << (offset - 64);
- }
- else
- {
- Low |= value << offset;
- if (offset + bits > 64)
- {
- int remainder = 64 - offset;
- High |= value >> remainder;
- }
- }
- offset += bits;
- }
- public ulong Decode(ref int offset, int bits)
- {
- ulong value;
- ulong mask = bits == 64 ? ulong.MaxValue : (1UL << bits) - 1;
- if (offset >= 64)
- {
- value = (High >> (offset - 64)) & mask;
- }
- else
- {
- value = Low >> offset;
- if (offset + bits > 64)
- {
- int remainder = 64 - offset;
- value |= High << remainder;
- }
- value &= mask;
- }
- offset += bits;
- return value;
- }
- }
- }
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