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- using ARMeilleure.Memory;
- namespace Ryujinx.Cpu
- {
- /// <summary>
- /// CPU execution engine interface.
- /// </summary>
- public interface ICpuEngine
- {
- /// <summary>
- /// Creates a new CPU context that can be used to run code for multiple threads sharing an address space.
- /// </summary>
- /// <param name="memoryManager">Memory manager for the address space of the context</param>
- /// <param name="for64Bit">Indicates if the context will be used to run 64-bit or 32-bit Arm code</param>
- /// <returns>CPU context</returns>
- ICpuContext CreateCpuContext(IMemoryManager memoryManager, bool for64Bit);
- }
- }
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