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- using System;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Common
- {
- [StructLayout(LayoutKind.Sequential)]
- public struct Hash128 : IEquatable<Hash128>
- {
- public ulong Low;
- public ulong High;
- public Hash128(ulong low, ulong high)
- {
- Low = low;
- High = high;
- }
- public override string ToString()
- {
- return $"{High:x16}{Low:x16}";
- }
- public static bool operator ==(Hash128 x, Hash128 y)
- {
- return x.Equals(y);
- }
- public static bool operator !=(Hash128 x, Hash128 y)
- {
- return !x.Equals(y);
- }
- public override bool Equals(object obj)
- {
- return obj is Hash128 hash128 && Equals(hash128);
- }
- public bool Equals(Hash128 cmpObj)
- {
- return Low == cmpObj.Low && High == cmpObj.High;
- }
- public override int GetHashCode()
- {
- return HashCode.Combine(Low, High);
- }
- }
- }
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