| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646 |
- using ARMeilleure.Translation;
- using ARMeilleure.Translation.PTC;
- using CommandLine;
- using LibHac.Tools.FsSystem;
- using Ryujinx.Audio.Backends.SDL2;
- using Ryujinx.Common;
- using Ryujinx.Common.Configuration;
- using Ryujinx.Common.Configuration.Hid;
- using Ryujinx.Common.Configuration.Hid.Controller;
- using Ryujinx.Common.Configuration.Hid.Controller.Motion;
- using Ryujinx.Common.Configuration.Hid.Keyboard;
- using Ryujinx.Common.Logging;
- using Ryujinx.Common.System;
- using Ryujinx.Common.Utilities;
- using Ryujinx.Graphics.GAL;
- using Ryujinx.Graphics.GAL.Multithreading;
- using Ryujinx.Graphics.Gpu;
- using Ryujinx.Graphics.Gpu.Shader;
- using Ryujinx.Graphics.OpenGL;
- using Ryujinx.Graphics.Vulkan;
- using Ryujinx.Headless.SDL2.OpenGL;
- using Ryujinx.Headless.SDL2.Vulkan;
- using Ryujinx.HLE;
- using Ryujinx.HLE.FileSystem;
- using Ryujinx.HLE.HOS;
- using Ryujinx.HLE.HOS.Services.Account.Acc;
- using Ryujinx.Input;
- using Ryujinx.Input.HLE;
- using Ryujinx.Input.SDL2;
- using Silk.NET.Vulkan;
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Text.Json;
- using System.Threading;
- using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
- using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
- using Key = Ryujinx.Common.Configuration.Hid.Key;
- namespace Ryujinx.Headless.SDL2
- {
- class Program
- {
- public static string Version { get; private set; }
- private static VirtualFileSystem _virtualFileSystem;
- private static ContentManager _contentManager;
- private static AccountManager _accountManager;
- private static LibHacHorizonManager _libHacHorizonManager;
- private static UserChannelPersistence _userChannelPersistence;
- private static InputManager _inputManager;
- private static Switch _emulationContext;
- private static WindowBase _window;
- private static WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
- private static List<InputConfig> _inputConfiguration;
- private static bool _enableKeyboard;
- private static bool _enableMouse;
- static void Main(string[] args)
- {
- Version = ReleaseInformations.GetVersion();
- Console.Title = $"Ryujinx Console {Version} (Headless SDL2)";
- AppDataManager.Initialize(null);
- _virtualFileSystem = VirtualFileSystem.CreateInstance();
- _libHacHorizonManager = new LibHacHorizonManager();
- _libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
- _libHacHorizonManager.InitializeArpServer();
- _libHacHorizonManager.InitializeBcatServer();
- _libHacHorizonManager.InitializeSystemClients();
- _contentManager = new ContentManager(_virtualFileSystem);
- _accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient);
- _userChannelPersistence = new UserChannelPersistence();
- _inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
- GraphicsConfig.EnableShaderCache = true;
- Parser.Default.ParseArguments<Options>(args)
- .WithParsed(options => Load(options))
- .WithNotParsed(errors => errors.Output());
- _inputManager.Dispose();
- }
- private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
- {
- if (inputId == null)
- {
- if (index == PlayerIndex.Player1)
- {
- Logger.Info?.Print(LogClass.Application, $"{index} not configured, defaulting to default keyboard.");
- // Default to keyboard
- inputId = "0";
- }
- else
- {
- Logger.Info?.Print(LogClass.Application, $"{index} not configured");
- return null;
- }
- }
- IGamepad gamepad;
- bool isKeyboard = true;
- gamepad = _inputManager.KeyboardDriver.GetGamepad(inputId);
- if (gamepad == null)
- {
- gamepad = _inputManager.GamepadDriver.GetGamepad(inputId);
- isKeyboard = false;
- if (gamepad == null)
- {
- Logger.Error?.Print(LogClass.Application, $"{index} gamepad not found (\"{inputId}\")");
- return null;
- }
- }
- string gamepadName = gamepad.Name;
- gamepad.Dispose();
- InputConfig config;
- if (inputProfileName == null || inputProfileName.Equals("default"))
- {
- if (isKeyboard)
- {
- config = new StandardKeyboardInputConfig
- {
- Version = InputConfig.CurrentVersion,
- Backend = InputBackendType.WindowKeyboard,
- Id = null,
- ControllerType = ControllerType.JoyconPair,
- LeftJoycon = new LeftJoyconCommonConfig<Key>
- {
- DpadUp = Key.Up,
- DpadDown = Key.Down,
- DpadLeft = Key.Left,
- DpadRight = Key.Right,
- ButtonMinus = Key.Minus,
- ButtonL = Key.E,
- ButtonZl = Key.Q,
- ButtonSl = Key.Unbound,
- ButtonSr = Key.Unbound
- },
- LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
- {
- StickUp = Key.W,
- StickDown = Key.S,
- StickLeft = Key.A,
- StickRight = Key.D,
- StickButton = Key.F,
- },
- RightJoycon = new RightJoyconCommonConfig<Key>
- {
- ButtonA = Key.Z,
- ButtonB = Key.X,
- ButtonX = Key.C,
- ButtonY = Key.V,
- ButtonPlus = Key.Plus,
- ButtonR = Key.U,
- ButtonZr = Key.O,
- ButtonSl = Key.Unbound,
- ButtonSr = Key.Unbound
- },
- RightJoyconStick = new JoyconConfigKeyboardStick<Key>
- {
- StickUp = Key.I,
- StickDown = Key.K,
- StickLeft = Key.J,
- StickRight = Key.L,
- StickButton = Key.H,
- }
- };
- }
- else
- {
- bool isNintendoStyle = gamepadName.Contains("Nintendo");
- config = new StandardControllerInputConfig
- {
- Version = InputConfig.CurrentVersion,
- Backend = InputBackendType.GamepadSDL2,
- Id = null,
- ControllerType = ControllerType.JoyconPair,
- DeadzoneLeft = 0.1f,
- DeadzoneRight = 0.1f,
- RangeLeft = 1.0f,
- RangeRight = 1.0f,
- TriggerThreshold = 0.5f,
- LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
- {
- DpadUp = ConfigGamepadInputId.DpadUp,
- DpadDown = ConfigGamepadInputId.DpadDown,
- DpadLeft = ConfigGamepadInputId.DpadLeft,
- DpadRight = ConfigGamepadInputId.DpadRight,
- ButtonMinus = ConfigGamepadInputId.Minus,
- ButtonL = ConfigGamepadInputId.LeftShoulder,
- ButtonZl = ConfigGamepadInputId.LeftTrigger,
- ButtonSl = ConfigGamepadInputId.Unbound,
- ButtonSr = ConfigGamepadInputId.Unbound,
- },
- LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
- {
- Joystick = ConfigStickInputId.Left,
- StickButton = ConfigGamepadInputId.LeftStick,
- InvertStickX = false,
- InvertStickY = false,
- Rotate90CW = false,
- },
- RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
- {
- ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
- ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
- ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
- ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
- ButtonPlus = ConfigGamepadInputId.Plus,
- ButtonR = ConfigGamepadInputId.RightShoulder,
- ButtonZr = ConfigGamepadInputId.RightTrigger,
- ButtonSl = ConfigGamepadInputId.Unbound,
- ButtonSr = ConfigGamepadInputId.Unbound,
- },
- RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
- {
- Joystick = ConfigStickInputId.Right,
- StickButton = ConfigGamepadInputId.RightStick,
- InvertStickX = false,
- InvertStickY = false,
- Rotate90CW = false,
- },
- Motion = new StandardMotionConfigController
- {
- MotionBackend = MotionInputBackendType.GamepadDriver,
- EnableMotion = true,
- Sensitivity = 100,
- GyroDeadzone = 1,
- },
- Rumble = new RumbleConfigController
- {
- StrongRumble = 1f,
- WeakRumble = 1f,
- EnableRumble = false
- }
- };
- }
- }
- else
- {
- string profileBasePath;
- if (isKeyboard)
- {
- profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "keyboard");
- }
- else
- {
- profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "controller");
- }
- string path = Path.Combine(profileBasePath, inputProfileName + ".json");
- if (!File.Exists(path))
- {
- Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" not found for \"{inputId}\"");
- return null;
- }
- try
- {
- using (Stream stream = File.OpenRead(path))
- {
- config = JsonHelper.Deserialize<InputConfig>(stream);
- }
- }
- catch (JsonException)
- {
- Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" parsing failed for \"{inputId}\"");
- return null;
- }
- }
- config.Id = inputId;
- config.PlayerIndex = index;
- string inputTypeName = isKeyboard ? "Keyboard" : "Gamepad";
- Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} configured with {inputTypeName} \"{config.Id}\"");
- // If both stick ranges are 0 (usually indicative of an outdated profile load) then both sticks will be set to 1.0.
- if (config is StandardControllerInputConfig controllerConfig)
- {
- if (controllerConfig.RangeLeft <= 0.0f && controllerConfig.RangeRight <= 0.0f)
- {
- controllerConfig.RangeLeft = 1.0f;
- controllerConfig.RangeRight = 1.0f;
- Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} stick range reset. Save the profile now to update your configuration");
- }
- }
- return config;
- }
- static void Load(Options option)
- {
- IGamepad gamepad;
- if (option.ListInputIds)
- {
- Logger.Info?.Print(LogClass.Application, "Input Ids:");
- foreach (string id in _inputManager.KeyboardDriver.GamepadsIds)
- {
- gamepad = _inputManager.KeyboardDriver.GetGamepad(id);
- Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")");
- gamepad.Dispose();
- }
- foreach (string id in _inputManager.GamepadDriver.GamepadsIds)
- {
- gamepad = _inputManager.GamepadDriver.GetGamepad(id);
- Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")");
- gamepad.Dispose();
- }
- return;
- }
- if (option.InputPath == null)
- {
- Logger.Error?.Print(LogClass.Application, "Please provide a file to load");
- return;
- }
- _inputConfiguration = new List<InputConfig>();
- _enableKeyboard = (bool)option.EnableKeyboard;
- _enableMouse = (bool)option.EnableMouse;
- void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
- {
- InputConfig inputConfig = HandlePlayerConfiguration(inputProfileName, inputId, index);
- if (inputConfig != null)
- {
- _inputConfiguration.Add(inputConfig);
- }
- }
- LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
- LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
- LoadPlayerConfiguration(option.InputProfile3Name, option.InputId3, PlayerIndex.Player3);
- LoadPlayerConfiguration(option.InputProfile4Name, option.InputId4, PlayerIndex.Player4);
- LoadPlayerConfiguration(option.InputProfile5Name, option.InputId5, PlayerIndex.Player5);
- LoadPlayerConfiguration(option.InputProfile6Name, option.InputId6, PlayerIndex.Player6);
- LoadPlayerConfiguration(option.InputProfile7Name, option.InputId7, PlayerIndex.Player7);
- LoadPlayerConfiguration(option.InputProfile8Name, option.InputId8, PlayerIndex.Player8);
- LoadPlayerConfiguration(option.InputProfileHandheldName, option.InputIdHandheld, PlayerIndex.Handheld);
- if (_inputConfiguration.Count == 0)
- {
- return;
- }
- // Setup logging level
- Logger.SetEnable(LogLevel.Debug, (bool)option.LoggingEnableDebug);
- Logger.SetEnable(LogLevel.Stub, (bool)option.LoggingEnableStub);
- Logger.SetEnable(LogLevel.Info, (bool)option.LoggingEnableInfo);
- Logger.SetEnable(LogLevel.Warning, (bool)option.LoggingEnableWarning);
- Logger.SetEnable(LogLevel.Error, (bool)option.LoggingEnableError);
- Logger.SetEnable(LogLevel.Trace, (bool)option.LoggingEnableTrace);
- Logger.SetEnable(LogLevel.Guest, (bool)option.LoggingEnableGuest);
- Logger.SetEnable(LogLevel.AccessLog, (bool)option.LoggingEnableFsAccessLog);
- if ((bool)option.EnableFileLog)
- {
- Logger.AddTarget(new AsyncLogTargetWrapper(
- new FileLogTarget(ReleaseInformations.GetBaseApplicationDirectory(), "file"),
- 1000,
- AsyncLogTargetOverflowAction.Block
- ));
- }
- // Setup graphics configuration
- GraphicsConfig.EnableShaderCache = (bool)option.EnableShaderCache;
- GraphicsConfig.EnableTextureRecompression = (bool)option.EnableTextureRecompression;
- GraphicsConfig.ResScale = option.ResScale;
- GraphicsConfig.MaxAnisotropy = option.MaxAnisotropy;
- GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath;
- while (true)
- {
- LoadApplication(option);
- if (_userChannelPersistence.PreviousIndex == -1 || !_userChannelPersistence.ShouldRestart)
- {
- break;
- }
- _userChannelPersistence.ShouldRestart = false;
- }
- }
- private static void SetupProgressHandler()
- {
- Ptc.PtcStateChanged -= ProgressHandler;
- Ptc.PtcStateChanged += ProgressHandler;
- _emulationContext.Gpu.ShaderCacheStateChanged -= ProgressHandler;
- _emulationContext.Gpu.ShaderCacheStateChanged += ProgressHandler;
- }
- private static void ProgressHandler<T>(T state, int current, int total) where T : Enum
- {
- string label;
- switch (state)
- {
- case PtcLoadingState ptcState:
- label = $"PTC : {current}/{total}";
- break;
- case ShaderCacheState shaderCacheState:
- label = $"Shaders : {current}/{total}";
- break;
- default:
- throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}");
- }
- Logger.Info?.Print(LogClass.Application, label);
- }
- private static WindowBase CreateWindow(Options options)
- {
- return options.GraphicsBackend == GraphicsBackend.Vulkan
- ? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, (bool)options.EnableMouse)
- : new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, (bool)options.EnableMouse);
- }
- private static IRenderer CreateRenderer(Options options, WindowBase window)
- {
- if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
- {
- string preferredGpuId = string.Empty;
- if (!string.IsNullOrEmpty(options.PreferredGpuVendor))
- {
- string preferredGpuVendor = options.PreferredGpuVendor.ToLowerInvariant();
- var devices = VulkanRenderer.GetPhysicalDevices();
- foreach (var device in devices)
- {
- if (device.Vendor.ToLowerInvariant() == preferredGpuVendor)
- {
- preferredGpuId = device.Id;
- break;
- }
- }
- }
- return new VulkanRenderer(
- (instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
- vulkanWindow.GetRequiredInstanceExtensions,
- preferredGpuId);
- }
- else
- {
- return new OpenGLRenderer();
- }
- }
- private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
- {
- BackendThreading threadingMode = options.BackendThreading;
- bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
- if (threadedGAL)
- {
- renderer = new ThreadedRenderer(renderer);
- }
- HLEConfiguration configuration = new HLEConfiguration(_virtualFileSystem,
- _libHacHorizonManager,
- _contentManager,
- _accountManager,
- _userChannelPersistence,
- renderer,
- new SDL2HardwareDeviceDriver(),
- (bool)options.ExpandRam ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB,
- window,
- options.SystemLanguage,
- options.SystemRegion,
- (bool)options.EnableVsync,
- (bool)options.EnableDockedMode,
- (bool)options.EnablePtc,
- (bool)options.EnableInternetAccess,
- (bool)options.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
- options.FsGlobalAccessLogMode,
- options.SystemTimeOffset,
- options.SystemTimeZone,
- options.MemoryManagerMode,
- (bool)options.IgnoreMissingServices,
- options.AspectRatio,
- options.AudioVolume);
- return new Switch(configuration);
- }
- private static void ExecutionEntrypoint()
- {
- if (OperatingSystem.IsWindows())
- {
- _windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
- }
- DisplaySleep.Prevent();
- _window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse);
- _window.Execute();
- Ptc.Close();
- PtcProfiler.Stop();
- _emulationContext.Dispose();
- _window.Dispose();
- if (OperatingSystem.IsWindows())
- {
- _windowsMultimediaTimerResolution?.Dispose();
- _windowsMultimediaTimerResolution = null;
- }
- }
- private static bool LoadApplication(Options options)
- {
- string path = options.InputPath;
- Logger.RestartTime();
- WindowBase window = CreateWindow(options);
- IRenderer renderer = CreateRenderer(options, window);
- _window = window;
- _emulationContext = InitializeEmulationContext(window, renderer, options);
- SetupProgressHandler();
- SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
- Logger.Notice.Print(LogClass.Application, $"Using Firmware Version: {firmwareVersion?.VersionString}");
- if (Directory.Exists(path))
- {
- string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
- if (romFsFiles.Length == 0)
- {
- romFsFiles = Directory.GetFiles(path, "*.romfs");
- }
- if (romFsFiles.Length > 0)
- {
- Logger.Info?.Print(LogClass.Application, "Loading as cart with RomFS.");
- _emulationContext.LoadCart(path, romFsFiles[0]);
- }
- else
- {
- Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS.");
- _emulationContext.LoadCart(path);
- }
- }
- else if (File.Exists(path))
- {
- switch (Path.GetExtension(path).ToLowerInvariant())
- {
- case ".xci":
- Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
- _emulationContext.LoadXci(path);
- break;
- case ".nca":
- Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
- _emulationContext.LoadNca(path);
- break;
- case ".nsp":
- case ".pfs0":
- Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
- _emulationContext.LoadNsp(path);
- break;
- default:
- Logger.Info?.Print(LogClass.Application, "Loading as Homebrew.");
- try
- {
- _emulationContext.LoadProgram(path);
- }
- catch (ArgumentOutOfRangeException)
- {
- Logger.Error?.Print(LogClass.Application, "The specified file is not supported by Ryujinx.");
- return false;
- }
- break;
- }
- }
- else
- {
- Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
- _emulationContext.Dispose();
- return false;
- }
- Translator.IsReadyForTranslation.Reset();
- ExecutionEntrypoint();
- return true;
- }
- }
- }
|