SlotConfig.cs 3.1 KB

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  1. namespace Ryujinx.Graphics.Vic.Types
  2. {
  3. struct SlotConfig
  4. {
  5. private long _word0;
  6. private long _word1;
  7. private long _word2;
  8. private long _word3;
  9. private long _word4;
  10. private long _word5;
  11. private long _word6;
  12. private long _word7;
  13. public bool SlotEnable => _word0.Extract(0);
  14. public bool DeNoise => _word0.Extract(1);
  15. public bool AdvancedDenoise => _word0.Extract(2);
  16. public bool CadenceDetect => _word0.Extract(3);
  17. public bool MotionMap => _word0.Extract(4);
  18. public bool MMapCombine => _word0.Extract(5);
  19. public bool IsEven => _word0.Extract(6);
  20. public bool ChromaEven => _word0.Extract(7);
  21. public bool CurrentFieldEnable => _word0.Extract(8);
  22. public bool PrevFieldEnable => _word0.Extract(9);
  23. public bool NextFieldEnable => _word0.Extract(10);
  24. public bool NextNrFieldEnable => _word0.Extract(11);
  25. public bool CurMotionFieldEnable => _word0.Extract(12);
  26. public bool PrevMotionFieldEnable => _word0.Extract(13);
  27. public bool PpMotionFieldEnable => _word0.Extract(14);
  28. public bool CombMotionFieldEnable => _word0.Extract(15);
  29. public FrameFormat FrameFormat => (FrameFormat)_word0.Extract(16, 4);
  30. public int FilterLengthY => _word0.Extract(20, 2);
  31. public int FilterLengthX => _word0.Extract(22, 2);
  32. public int Panoramic => _word0.Extract(24, 12);
  33. public int DetailFltClamp => _word0.Extract(58, 6);
  34. public int FilterNoise => _word1.Extract(64, 10);
  35. public int FilterDetail => _word1.Extract(74, 10);
  36. public int ChromaNoise => _word1.Extract(84, 10);
  37. public int ChromaDetail => _word1.Extract(94, 10);
  38. public DeinterlaceMode DeinterlaceMode => (DeinterlaceMode)_word1.Extract(104, 4);
  39. public int MotionAccumWeight => _word1.Extract(108, 3);
  40. public int NoiseIir => _word1.Extract(111, 11);
  41. public int LightLevel => _word1.Extract(122, 4);
  42. public int SoftClampLow => _word2.Extract(128, 10);
  43. public int SoftClampHigh => _word2.Extract(138, 10);
  44. public int PlanarAlpha => _word2.Extract(160, 10);
  45. public bool ConstantAlpha => _word2.Extract(170);
  46. public int StereoInterleave => _word2.Extract(171, 3);
  47. public bool ClipEnabled => _word2.Extract(174);
  48. public int ClearRectMask => _word2.Extract(175, 8);
  49. public int DegammaMode => _word2.Extract(183, 2);
  50. public bool DecompressEnable => _word2.Extract(186);
  51. public int DecompressCtbCount => _word3.Extract(192, 8);
  52. public int DecompressZbcColor => _word3.Extract(200, 32);
  53. public int SourceRectLeft => _word4.Extract(256, 30);
  54. public int SourceRectRight => _word4.Extract(288, 30);
  55. public int SourceRectTop => _word5.Extract(320, 30);
  56. public int SourceRectBottom => _word5.Extract(352, 30);
  57. public int DstRectLeft => _word6.Extract(384, 14);
  58. public int DstRectRight => _word6.Extract(400, 14);
  59. public int DstRectTop => _word6.Extract(416, 14);
  60. public int DstRectBottom => _word6.Extract(432, 14);
  61. }
  62. }