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Astc
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2232e4ae87
Vulkan backend (#2518)
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3 vuotta sitten |
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Encoders
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2232e4ae87
Vulkan backend (#2518)
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3 vuotta sitten |
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Utils
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2232e4ae87
Vulkan backend (#2518)
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3 vuotta sitten |
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BC6Decoder.cs
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2232e4ae87
Vulkan backend (#2518)
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3 vuotta sitten |
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BC7Decoder.cs
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2232e4ae87
Vulkan backend (#2518)
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3 vuotta sitten |
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BCnDecoder.cs
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2232e4ae87
Vulkan backend (#2518)
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3 vuotta sitten |
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BCnEncoder.cs
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2232e4ae87
Vulkan backend (#2518)
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3 vuotta sitten |
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BlockLinearConstants.cs
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1876b346fe
Initial work
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6 vuotta sitten |
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BlockLinearLayout.cs
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98c838b24c
Use BitOperations methods and delete now unused BitUtils methods (#3134)
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4 vuotta sitten |
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Bpp12Pixel.cs
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bea1fc2e8d
Optimize texture format conversion, and MethodCopyBuffer (#1274)
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5 vuotta sitten |
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LayoutConverter.cs
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bf77d1cab9
GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745)
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3 vuotta sitten |
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OffsetCalculator.cs
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ac4ec1a015
Account for negative strides on DMA copy (#2623)
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4 vuotta sitten |
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PixelConverter.cs
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c05c8e09d4
Add support for the R4G4 texture format (#2956)
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4 vuotta sitten |
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Region.cs
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15e7fe3ac9
Avoid deleting textures when their data does not overlap. (#2601)
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4 vuotta sitten |
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Ryujinx.Graphics.Texture.csproj
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c6d05301aa
infra: Migrate to .NET 7 (#3795)
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Size.cs
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951700fdd8
Removed unused usings. (#3593)
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3 vuotta sitten |
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SizeCalculator.cs
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cda659955c
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
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4 vuotta sitten |
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SizeInfo.cs
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cda659955c
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
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4 vuotta sitten |