- using Ryujinx.Common.Memory;
- namespace Ryujinx.Graphics.Nvdec.Types.H264
- {
- struct ReferenceFrame
- {
- #pragma warning disable CS0649
- public uint Flags;
- public Array2<uint> FieldOrderCnt;
- public uint FrameNum;
- #pragma warning restore CS0649
- public uint OutputSurfaceIndex => (uint)Flags & 0x7f;
- }
- }
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