Buffer.cs 19 KB

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  1. using Ryujinx.Cpu.Tracking;
  2. using Ryujinx.Graphics.GAL;
  3. using Ryujinx.Memory.Range;
  4. using Ryujinx.Memory.Tracking;
  5. using System;
  6. using System.Collections.Generic;
  7. using System.Linq;
  8. namespace Ryujinx.Graphics.Gpu.Memory
  9. {
  10. /// <summary>
  11. /// Buffer, used to store vertex and index data, uniform and storage buffers, and others.
  12. /// </summary>
  13. class Buffer : IRange, IDisposable
  14. {
  15. private const ulong GranularBufferThreshold = 4096;
  16. private readonly GpuContext _context;
  17. private readonly PhysicalMemory _physicalMemory;
  18. /// <summary>
  19. /// Host buffer handle.
  20. /// </summary>
  21. public BufferHandle Handle { get; }
  22. /// <summary>
  23. /// Start address of the buffer in guest memory.
  24. /// </summary>
  25. public ulong Address { get; }
  26. /// <summary>
  27. /// Size of the buffer in bytes.
  28. /// </summary>
  29. public ulong Size { get; }
  30. /// <summary>
  31. /// End address of the buffer in guest memory.
  32. /// </summary>
  33. public ulong EndAddress => Address + Size;
  34. /// <summary>
  35. /// Increments when the buffer is (partially) unmapped or disposed.
  36. /// </summary>
  37. public int UnmappedSequence { get; private set; }
  38. /// <summary>
  39. /// Ranges of the buffer that have been modified on the GPU.
  40. /// Ranges defined here cannot be updated from CPU until a CPU waiting sync point is reached.
  41. /// Then, write tracking will signal, wait for GPU sync (generated at the syncpoint) and flush these regions.
  42. /// </summary>
  43. /// <remarks>
  44. /// This is null until at least one modification occurs.
  45. /// </remarks>
  46. private BufferModifiedRangeList _modifiedRanges = null;
  47. private readonly CpuMultiRegionHandle _memoryTrackingGranular;
  48. private readonly CpuRegionHandle _memoryTracking;
  49. private readonly RegionSignal _externalFlushDelegate;
  50. private readonly Action<ulong, ulong> _loadDelegate;
  51. private readonly Action<ulong, ulong> _modifiedDelegate;
  52. private int _sequenceNumber;
  53. private bool _useGranular;
  54. private bool _syncActionRegistered;
  55. private int _referenceCount = 1;
  56. /// <summary>
  57. /// Creates a new instance of the buffer.
  58. /// </summary>
  59. /// <param name="context">GPU context that the buffer belongs to</param>
  60. /// <param name="physicalMemory">Physical memory where the buffer is mapped</param>
  61. /// <param name="address">Start address of the buffer</param>
  62. /// <param name="size">Size of the buffer in bytes</param>
  63. /// <param name="baseBuffers">Buffers which this buffer contains, and will inherit tracking handles from</param>
  64. public Buffer(GpuContext context, PhysicalMemory physicalMemory, ulong address, ulong size, IEnumerable<Buffer> baseBuffers = null)
  65. {
  66. _context = context;
  67. _physicalMemory = physicalMemory;
  68. Address = address;
  69. Size = size;
  70. Handle = context.Renderer.CreateBuffer((int)size);
  71. _useGranular = size > GranularBufferThreshold;
  72. IEnumerable<IRegionHandle> baseHandles = null;
  73. if (baseBuffers != null)
  74. {
  75. baseHandles = baseBuffers.SelectMany(buffer =>
  76. {
  77. if (buffer._useGranular)
  78. {
  79. return buffer._memoryTrackingGranular.GetHandles();
  80. }
  81. else
  82. {
  83. return Enumerable.Repeat(buffer._memoryTracking.GetHandle(), 1);
  84. }
  85. });
  86. }
  87. if (_useGranular)
  88. {
  89. _memoryTrackingGranular = physicalMemory.BeginGranularTracking(address, size, baseHandles);
  90. _memoryTrackingGranular.RegisterPreciseAction(address, size, PreciseAction);
  91. }
  92. else
  93. {
  94. _memoryTracking = physicalMemory.BeginTracking(address, size);
  95. if (baseHandles != null)
  96. {
  97. _memoryTracking.Reprotect(false);
  98. foreach (IRegionHandle handle in baseHandles)
  99. {
  100. if (handle.Dirty)
  101. {
  102. _memoryTracking.Reprotect(true);
  103. }
  104. handle.Dispose();
  105. }
  106. }
  107. _memoryTracking.RegisterPreciseAction(PreciseAction);
  108. }
  109. _externalFlushDelegate = new RegionSignal(ExternalFlush);
  110. _loadDelegate = new Action<ulong, ulong>(LoadRegion);
  111. _modifiedDelegate = new Action<ulong, ulong>(RegionModified);
  112. }
  113. /// <summary>
  114. /// Gets a sub-range from the buffer, from a start address till the end of the buffer.
  115. /// </summary>
  116. /// <remarks>
  117. /// This can be used to bind and use sub-ranges of the buffer on the host API.
  118. /// </remarks>
  119. /// <param name="address">Start address of the sub-range, must be greater than or equal to the buffer address</param>
  120. /// <returns>The buffer sub-range</returns>
  121. public BufferRange GetRange(ulong address)
  122. {
  123. ulong offset = address - Address;
  124. return new BufferRange(Handle, (int)offset, (int)(Size - offset));
  125. }
  126. /// <summary>
  127. /// Gets a sub-range from the buffer.
  128. /// </summary>
  129. /// <remarks>
  130. /// This can be used to bind and use sub-ranges of the buffer on the host API.
  131. /// </remarks>
  132. /// <param name="address">Start address of the sub-range, must be greater than or equal to the buffer address</param>
  133. /// <param name="size">Size in bytes of the sub-range, must be less than or equal to the buffer size</param>
  134. /// <returns>The buffer sub-range</returns>
  135. public BufferRange GetRange(ulong address, ulong size)
  136. {
  137. int offset = (int)(address - Address);
  138. return new BufferRange(Handle, offset, (int)size);
  139. }
  140. /// <summary>
  141. /// Checks if a given range overlaps with the buffer.
  142. /// </summary>
  143. /// <param name="address">Start address of the range</param>
  144. /// <param name="size">Size in bytes of the range</param>
  145. /// <returns>True if the range overlaps, false otherwise</returns>
  146. public bool OverlapsWith(ulong address, ulong size)
  147. {
  148. return Address < address + size && address < EndAddress;
  149. }
  150. /// <summary>
  151. /// Checks if a given range is fully contained in the buffer.
  152. /// </summary>
  153. /// <param name="address">Start address of the range</param>
  154. /// <param name="size">Size in bytes of the range</param>
  155. /// <returns>True if the range is contained, false otherwise</returns>
  156. public bool FullyContains(ulong address, ulong size)
  157. {
  158. return address >= Address && address + size <= EndAddress;
  159. }
  160. /// <summary>
  161. /// Performs guest to host memory synchronization of the buffer data.
  162. /// </summary>
  163. /// <remarks>
  164. /// This causes the buffer data to be overwritten if a write was detected from the CPU,
  165. /// since the last call to this method.
  166. /// </remarks>
  167. /// <param name="address">Start address of the range to synchronize</param>
  168. /// <param name="size">Size in bytes of the range to synchronize</param>
  169. public void SynchronizeMemory(ulong address, ulong size)
  170. {
  171. if (_useGranular)
  172. {
  173. _memoryTrackingGranular.QueryModified(address, size, _modifiedDelegate, _context.SequenceNumber);
  174. }
  175. else
  176. {
  177. if (_context.SequenceNumber != _sequenceNumber && _memoryTracking.DirtyOrVolatile())
  178. {
  179. _memoryTracking.Reprotect();
  180. if (_modifiedRanges != null)
  181. {
  182. _modifiedRanges.ExcludeModifiedRegions(Address, Size, _loadDelegate);
  183. }
  184. else
  185. {
  186. _context.Renderer.SetBufferData(Handle, 0, _physicalMemory.GetSpan(Address, (int)Size));
  187. }
  188. _sequenceNumber = _context.SequenceNumber;
  189. }
  190. }
  191. }
  192. /// <summary>
  193. /// Ensure that the modified range list exists.
  194. /// </summary>
  195. private void EnsureRangeList()
  196. {
  197. if (_modifiedRanges == null)
  198. {
  199. _modifiedRanges = new BufferModifiedRangeList(_context, this, Flush);
  200. }
  201. }
  202. /// <summary>
  203. /// Signal that the given region of the buffer has been modified.
  204. /// </summary>
  205. /// <param name="address">The start address of the modified region</param>
  206. /// <param name="size">The size of the modified region</param>
  207. public void SignalModified(ulong address, ulong size)
  208. {
  209. EnsureRangeList();
  210. _modifiedRanges.SignalModified(address, size);
  211. if (!_syncActionRegistered)
  212. {
  213. _context.RegisterSyncAction(SyncAction);
  214. _syncActionRegistered = true;
  215. }
  216. }
  217. /// <summary>
  218. /// Indicate that mofifications in a given region of this buffer have been overwritten.
  219. /// </summary>
  220. /// <param name="address">The start address of the region</param>
  221. /// <param name="size">The size of the region</param>
  222. public void ClearModified(ulong address, ulong size)
  223. {
  224. _modifiedRanges?.Clear(address, size);
  225. }
  226. /// <summary>
  227. /// Action to be performed when a syncpoint is reached after modification.
  228. /// This will register read/write tracking to flush the buffer from GPU when its memory is used.
  229. /// </summary>
  230. private void SyncAction()
  231. {
  232. _syncActionRegistered = false;
  233. if (_useGranular)
  234. {
  235. _modifiedRanges?.GetRanges(Address, Size, (address, size) =>
  236. {
  237. _memoryTrackingGranular.RegisterAction(address, size, _externalFlushDelegate);
  238. SynchronizeMemory(address, size);
  239. });
  240. }
  241. else
  242. {
  243. _memoryTracking.RegisterAction(_externalFlushDelegate);
  244. SynchronizeMemory(Address, Size);
  245. }
  246. }
  247. /// <summary>
  248. /// Inherit modified ranges from another buffer.
  249. /// </summary>
  250. /// <param name="from">The buffer to inherit from</param>
  251. public void InheritModifiedRanges(Buffer from)
  252. {
  253. if (from._modifiedRanges != null && from._modifiedRanges.HasRanges)
  254. {
  255. if (from._syncActionRegistered && !_syncActionRegistered)
  256. {
  257. _context.RegisterSyncAction(SyncAction);
  258. _syncActionRegistered = true;
  259. }
  260. Action<ulong, ulong> registerRangeAction = (ulong address, ulong size) =>
  261. {
  262. if (_useGranular)
  263. {
  264. _memoryTrackingGranular.RegisterAction(address, size, _externalFlushDelegate);
  265. }
  266. else
  267. {
  268. _memoryTracking.RegisterAction(_externalFlushDelegate);
  269. }
  270. };
  271. EnsureRangeList();
  272. _modifiedRanges.InheritRanges(from._modifiedRanges, registerRangeAction);
  273. }
  274. }
  275. /// <summary>
  276. /// Determine if a given region of the buffer has been modified, and must be flushed.
  277. /// </summary>
  278. /// <param name="address">The start address of the region</param>
  279. /// <param name="size">The size of the region</param>
  280. /// <returns></returns>
  281. public bool IsModified(ulong address, ulong size)
  282. {
  283. if (_modifiedRanges != null)
  284. {
  285. return _modifiedRanges.HasRange(address, size);
  286. }
  287. return false;
  288. }
  289. /// <summary>
  290. /// Indicate that a region of the buffer was modified, and must be loaded from memory.
  291. /// </summary>
  292. /// <param name="mAddress">Start address of the modified region</param>
  293. /// <param name="mSize">Size of the modified region</param>
  294. private void RegionModified(ulong mAddress, ulong mSize)
  295. {
  296. if (mAddress < Address)
  297. {
  298. mAddress = Address;
  299. }
  300. ulong maxSize = Address + Size - mAddress;
  301. if (mSize > maxSize)
  302. {
  303. mSize = maxSize;
  304. }
  305. if (_modifiedRanges != null)
  306. {
  307. _modifiedRanges.ExcludeModifiedRegions(mAddress, mSize, _loadDelegate);
  308. }
  309. else
  310. {
  311. LoadRegion(mAddress, mSize);
  312. }
  313. }
  314. /// <summary>
  315. /// Load a region of the buffer from memory.
  316. /// </summary>
  317. /// <param name="mAddress">Start address of the modified region</param>
  318. /// <param name="mSize">Size of the modified region</param>
  319. private void LoadRegion(ulong mAddress, ulong mSize)
  320. {
  321. int offset = (int)(mAddress - Address);
  322. _context.Renderer.SetBufferData(Handle, offset, _physicalMemory.GetSpan(mAddress, (int)mSize));
  323. }
  324. /// <summary>
  325. /// Force a region of the buffer to be dirty. Avoids reprotection and nullifies sequence number check.
  326. /// </summary>
  327. /// <param name="mAddress">Start address of the modified region</param>
  328. /// <param name="mSize">Size of the region to force dirty</param>
  329. public void ForceDirty(ulong mAddress, ulong mSize)
  330. {
  331. _modifiedRanges?.Clear(mAddress, mSize);
  332. if (_useGranular)
  333. {
  334. _memoryTrackingGranular.ForceDirty(mAddress, mSize);
  335. }
  336. else
  337. {
  338. _memoryTracking.ForceDirty();
  339. _sequenceNumber--;
  340. }
  341. }
  342. /// <summary>
  343. /// Performs copy of all the buffer data from one buffer to another.
  344. /// </summary>
  345. /// <param name="destination">The destination buffer to copy the data into</param>
  346. /// <param name="dstOffset">The offset of the destination buffer to copy into</param>
  347. public void CopyTo(Buffer destination, int dstOffset)
  348. {
  349. _context.Renderer.Pipeline.CopyBuffer(Handle, destination.Handle, 0, dstOffset, (int)Size);
  350. }
  351. /// <summary>
  352. /// Flushes a range of the buffer.
  353. /// This writes the range data back into guest memory.
  354. /// </summary>
  355. /// <param name="address">Start address of the range</param>
  356. /// <param name="size">Size in bytes of the range</param>
  357. public void Flush(ulong address, ulong size)
  358. {
  359. int offset = (int)(address - Address);
  360. ReadOnlySpan<byte> data = _context.Renderer.GetBufferData(Handle, offset, (int)size);
  361. // TODO: When write tracking shaders, they will need to be aware of changes in overlapping buffers.
  362. _physicalMemory.WriteUntracked(address, data);
  363. }
  364. /// <summary>
  365. /// Align a given address and size region to page boundaries.
  366. /// </summary>
  367. /// <param name="address">The start address of the region</param>
  368. /// <param name="size">The size of the region</param>
  369. /// <returns>The page aligned address and size</returns>
  370. private static (ulong address, ulong size) PageAlign(ulong address, ulong size)
  371. {
  372. ulong pageMask = MemoryManager.PageMask;
  373. ulong rA = address & ~pageMask;
  374. ulong rS = ((address + size + pageMask) & ~pageMask) - rA;
  375. return (rA, rS);
  376. }
  377. /// <summary>
  378. /// Flush modified ranges of the buffer from another thread.
  379. /// This will flush all modifications made before the active SyncNumber was set, and may block to wait for GPU sync.
  380. /// </summary>
  381. /// <param name="address">Address of the memory action</param>
  382. /// <param name="size">Size in bytes</param>
  383. public void ExternalFlush(ulong address, ulong size)
  384. {
  385. _context.Renderer.BackgroundContextAction(() =>
  386. {
  387. var ranges = _modifiedRanges;
  388. if (ranges != null)
  389. {
  390. (address, size) = PageAlign(address, size);
  391. ranges.WaitForAndFlushRanges(address, size);
  392. }
  393. }, true);
  394. }
  395. /// <summary>
  396. /// An action to be performed when a precise memory access occurs to this resource.
  397. /// For buffers, this skips flush-on-write by punching holes directly into the modified range list.
  398. /// </summary>
  399. /// <param name="address">Address of the memory action</param>
  400. /// <param name="size">Size in bytes</param>
  401. /// <param name="write">True if the access was a write, false otherwise</param>
  402. private bool PreciseAction(ulong address, ulong size, bool write)
  403. {
  404. if (!write)
  405. {
  406. // We only want to skip flush-on-write.
  407. return false;
  408. }
  409. if (address < Address)
  410. {
  411. address = Address;
  412. }
  413. ulong maxSize = Address + Size - address;
  414. if (size > maxSize)
  415. {
  416. size = maxSize;
  417. }
  418. ForceDirty(address, size);
  419. return true;
  420. }
  421. /// <summary>
  422. /// Called when part of the memory for this buffer has been unmapped.
  423. /// Calls are from non-GPU threads.
  424. /// </summary>
  425. /// <param name="address">Start address of the unmapped region</param>
  426. /// <param name="size">Size of the unmapped region</param>
  427. public void Unmapped(ulong address, ulong size)
  428. {
  429. BufferModifiedRangeList modifiedRanges = _modifiedRanges;
  430. modifiedRanges?.Clear(address, size);
  431. UnmappedSequence++;
  432. }
  433. /// <summary>
  434. /// Increments the buffer reference count.
  435. /// </summary>
  436. public void IncrementReferenceCount()
  437. {
  438. _referenceCount++;
  439. }
  440. /// <summary>
  441. /// Decrements the buffer reference count.
  442. /// </summary>
  443. public void DecrementReferenceCount()
  444. {
  445. if (--_referenceCount == 0)
  446. {
  447. DisposeData();
  448. }
  449. }
  450. /// <summary>
  451. /// Disposes the host buffer's data, not its tracking handles.
  452. /// </summary>
  453. public void DisposeData()
  454. {
  455. _modifiedRanges?.Clear();
  456. _context.Renderer.DeleteBuffer(Handle);
  457. UnmappedSequence++;
  458. }
  459. /// <summary>
  460. /// Disposes the host buffer.
  461. /// </summary>
  462. public void Dispose()
  463. {
  464. _memoryTrackingGranular?.Dispose();
  465. _memoryTracking?.Dispose();
  466. DecrementReferenceCount();
  467. }
  468. }
  469. }