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- using Ryujinx.Audio.Renderer.Common;
- using Ryujinx.Audio.Renderer.Parameter;
- using Ryujinx.Audio.Renderer.Parameter.Effect;
- using Ryujinx.Audio.Renderer.Server.MemoryPool;
- using System.Diagnostics;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Audio.Renderer.Server.Effect
- {
- /// <summary>
- /// Server state for a buffer mix effect.
- /// </summary>
- public class BufferMixEffect : BaseEffect
- {
- /// <summary>
- /// The buffer mix parameter.
- /// </summary>
- public BufferMixParameter Parameter;
- public override EffectType TargetEffectType => EffectType.BufferMix;
- public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion1 parameter, PoolMapper mapper)
- {
- Update(out updateErrorInfo, ref parameter, mapper);
- }
- public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion2 parameter, PoolMapper mapper)
- {
- Update(out updateErrorInfo, ref parameter, mapper);
- }
- public void Update<T>(out BehaviourParameter.ErrorInfo updateErrorInfo, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter
- {
- Debug.Assert(IsTypeValid(ref parameter));
- UpdateParameterBase(ref parameter);
- Parameter = MemoryMarshal.Cast<byte, BufferMixParameter>(parameter.SpecificData)[0];
- IsEnabled = parameter.IsEnabled;
- updateErrorInfo = new BehaviourParameter.ErrorInfo();
- }
- public override void UpdateForCommandGeneration()
- {
- UpdateUsageStateForCommandGeneration();
- }
- }
- }
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