EffectState.cs 366 B

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  1. namespace Ryujinx.Audio.Renderer.Parameter
  2. {
  3. /// <summary>
  4. /// The state of an effect.
  5. /// </summary>
  6. public enum EffectState : byte
  7. {
  8. /// <summary>
  9. /// The effect is enabled.
  10. /// </summary>
  11. Enabled = 3,
  12. /// <summary>
  13. /// The effect is disabled.
  14. /// </summary>
  15. Disabled = 4
  16. }
  17. }