NativeWindowTransform.cs 360 B

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  1. using System;
  2. namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
  3. {
  4. [Flags]
  5. enum NativeWindowTransform : uint
  6. {
  7. None = 0,
  8. FlipX = 1,
  9. FlipY = 2,
  10. Rotate90 = 4,
  11. Rotate180 = FlipX | FlipY,
  12. Rotate270 = Rotate90 | Rotate180,
  13. InverseDisplay = 8
  14. }
  15. }