gdkchan 521751795a Code style fixes and nits on the HLE project (#355) vor 7 Jahren
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GlslDecl.cs 6e1a6c5b2b Implement PointCoord and PointSize shader attributes (#353) vor 7 Jahren
GlslDecompiler.cs 6e1a6c5b2b Implement PointCoord and PointSize shader attributes (#353) vor 7 Jahren
GlslProgram.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection vor 8 Jahren
ShaderDecode.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro vor 8 Jahren
ShaderDecodeAlu.cs 4f499b6845 Fix FMUL and TEXS shader instructions (#347) vor 7 Jahren
ShaderDecodeFlow.cs e6eeb6f09f Add support for Vertex Program A and other small shader improvements (#192) vor 8 Jahren
ShaderDecodeHelper.cs cd203e98f2 Implement Geometry shaders (#280) vor 8 Jahren
ShaderDecodeMem.cs 4f499b6845 Fix FMUL and TEXS shader instructions (#347) vor 7 Jahren
ShaderDecodeMove.cs cd203e98f2 Implement Geometry shaders (#280) vor 8 Jahren
ShaderDecodeSpecial.cs 521751795a Code style fixes and nits on the HLE project (#355) vor 7 Jahren
ShaderDecoder.cs cd203e98f2 Implement Geometry shaders (#280) vor 8 Jahren
ShaderHeader.cs cd203e98f2 Implement Geometry shaders (#280) vor 8 Jahren
ShaderIrAsg.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro vor 8 Jahren
ShaderIrBlock.cs f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) vor 8 Jahren
ShaderIrCmnt.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection vor 8 Jahren
ShaderIrCond.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures vor 8 Jahren
ShaderIrInst.cs 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) vor 7 Jahren
ShaderIrMeta.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures vor 8 Jahren
ShaderIrMetaTex.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures vor 8 Jahren
ShaderIrMetaTexq.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures vor 8 Jahren
ShaderIrNode.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro vor 8 Jahren
ShaderIrOp.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures vor 8 Jahren
ShaderIrOperAbuf.cs cd203e98f2 Implement Geometry shaders (#280) vor 8 Jahren
ShaderIrOperCbuf.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection vor 8 Jahren
ShaderIrOperGpr.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro vor 8 Jahren
ShaderIrOperImm.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro vor 8 Jahren
ShaderIrOperImmf.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro vor 8 Jahren
ShaderIrOperPred.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro vor 8 Jahren
ShaderOpCodeTable.cs 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) vor 7 Jahren
ShaderOper.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures vor 8 Jahren
ShaderTexqInfo.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures vor 8 Jahren