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- using Ryujinx.Common.Memory;
- namespace Ryujinx.Graphics.Nvdec.Vp9.Types
- {
- internal struct MacroBlockDPlane
- {
- public ArrayPtr<int> DqCoeff;
- public int SubsamplingX;
- public int SubsamplingY;
- public Buf2D Dst;
- public Array2<Buf2D> Pre;
- public ArrayPtr<sbyte> AboveContext;
- public ArrayPtr<sbyte> LeftContext;
- public Array8<Array2<short>> SegDequant;
- // Number of 4x4s in current block
- public ushort N4W, N4H;
- // Log2 of N4W, N4H
- public byte N4Wl, N4Hl;
- }
- }
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