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- using ARMeilleure.Translation;
- using ARMeilleure.Translation.PTC;
- using Gtk;
- using LibHac.Common;
- using LibHac.FsSystem;
- using LibHac.Ns;
- using Ryujinx.Audio.Backends.Dummy;
- using Ryujinx.Audio.Backends.OpenAL;
- using Ryujinx.Audio.Backends.SDL2;
- using Ryujinx.Audio.Backends.SoundIo;
- using Ryujinx.Audio.Integration;
- using Ryujinx.Common;
- using Ryujinx.Common.Configuration;
- using Ryujinx.Common.Logging;
- using Ryujinx.Common.System;
- using Ryujinx.Configuration;
- using Ryujinx.Graphics.GAL;
- using Ryujinx.Graphics.OpenGL;
- using Ryujinx.HLE.FileSystem;
- using Ryujinx.HLE.FileSystem.Content;
- using Ryujinx.HLE.HOS;
- using Ryujinx.HLE.HOS.Services.Account.Acc;
- using Ryujinx.HLE.HOS.SystemState;
- using Ryujinx.Input.GTK3;
- using Ryujinx.Input.HLE;
- using Ryujinx.Input.SDL2;
- using Ryujinx.Modules;
- using Ryujinx.Ui.App;
- using Ryujinx.Ui.Applet;
- using Ryujinx.Ui.Helper;
- using Ryujinx.Ui.Widgets;
- using Ryujinx.Ui.Windows;
- using System;
- using System.Diagnostics;
- using System.IO;
- using System.Reflection;
- using System.Runtime.InteropServices;
- using System.Threading;
- using System.Threading.Tasks;
- using GUI = Gtk.Builder.ObjectAttribute;
- using PtcLoadingState = ARMeilleure.Translation.PTC.PtcLoadingState;
- using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
- namespace Ryujinx.Ui
- {
- public class MainWindow : Window
- {
- private readonly VirtualFileSystem _virtualFileSystem;
- private readonly ContentManager _contentManager;
- private readonly AccountManager _accountManager;
- private UserChannelPersistence _userChannelPersistence;
- private HLE.Switch _emulationContext;
- private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
- private readonly ApplicationLibrary _applicationLibrary;
- private readonly GtkHostUiHandler _uiHandler;
- private readonly AutoResetEvent _deviceExitStatus;
- private readonly ListStore _tableStore;
- private bool _updatingGameTable;
- private bool _gameLoaded;
- private bool _ending;
- private string _currentEmulatedGamePath = null;
- private string _lastScannedAmiiboId = "";
- private bool _lastScannedAmiiboShowAll = false;
- public RendererWidgetBase RendererWidget;
- public InputManager InputManager;
- public bool IsFocused;
- private static bool UseVulkan = false;
- #pragma warning disable CS0169, CS0649, IDE0044
- [GUI] public MenuItem ExitMenuItem;
- [GUI] public MenuItem UpdateMenuItem;
- [GUI] MenuBar _menuBar;
- [GUI] Box _footerBox;
- [GUI] Box _statusBar;
- [GUI] MenuItem _optionMenu;
- [GUI] MenuItem _manageUserProfiles;
- [GUI] MenuItem _actionMenu;
- [GUI] MenuItem _stopEmulation;
- [GUI] MenuItem _simulateWakeUpMessage;
- [GUI] MenuItem _scanAmiibo;
- [GUI] MenuItem _fullScreen;
- [GUI] CheckMenuItem _startFullScreen;
- [GUI] CheckMenuItem _favToggle;
- [GUI] MenuItem _firmwareInstallDirectory;
- [GUI] MenuItem _firmwareInstallFile;
- [GUI] Label _fifoStatus;
- [GUI] CheckMenuItem _iconToggle;
- [GUI] CheckMenuItem _developerToggle;
- [GUI] CheckMenuItem _appToggle;
- [GUI] CheckMenuItem _timePlayedToggle;
- [GUI] CheckMenuItem _versionToggle;
- [GUI] CheckMenuItem _lastPlayedToggle;
- [GUI] CheckMenuItem _fileExtToggle;
- [GUI] CheckMenuItem _pathToggle;
- [GUI] CheckMenuItem _fileSizeToggle;
- [GUI] Label _dockedMode;
- [GUI] Label _aspectRatio;
- [GUI] Label _gameStatus;
- [GUI] TreeView _gameTable;
- [GUI] TreeSelection _gameTableSelection;
- [GUI] ScrolledWindow _gameTableWindow;
- [GUI] Label _gpuName;
- [GUI] Label _progressLabel;
- [GUI] Label _firmwareVersionLabel;
- [GUI] ProgressBar _progressBar;
- [GUI] Box _viewBox;
- [GUI] Label _vSyncStatus;
- [GUI] Box _listStatusBox;
- [GUI] Label _loadingStatusLabel;
- [GUI] ProgressBar _loadingStatusBar;
- #pragma warning restore CS0649, IDE0044, CS0169
- public MainWindow() : this(new Builder("Ryujinx.Ui.MainWindow.glade")) { }
- private MainWindow(Builder builder) : base(builder.GetObject("_mainWin").Handle)
- {
- builder.Autoconnect(this);
- // Apply custom theme if needed.
- ThemeHelper.ApplyTheme();
- // Sets overridden fields.
- int monitorWidth = Display.PrimaryMonitor.Geometry.Width * Display.PrimaryMonitor.ScaleFactor;
- int monitorHeight = Display.PrimaryMonitor.Geometry.Height * Display.PrimaryMonitor.ScaleFactor;
- DefaultWidth = monitorWidth < 1280 ? monitorWidth : 1280;
- DefaultHeight = monitorHeight < 760 ? monitorHeight : 760;
- Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.Resources.Logo_Ryujinx.png");
- Title = $"Ryujinx {Program.Version}";
- // Hide emulation context status bar.
- _statusBar.Hide();
- // Instanciate HLE objects.
- _virtualFileSystem = VirtualFileSystem.CreateInstance();
- _contentManager = new ContentManager(_virtualFileSystem);
- _accountManager = new AccountManager(_virtualFileSystem);
- _userChannelPersistence = new UserChannelPersistence();
- // Instanciate GUI objects.
- _applicationLibrary = new ApplicationLibrary(_virtualFileSystem);
- _uiHandler = new GtkHostUiHandler(this);
- _deviceExitStatus = new AutoResetEvent(false);
- WindowStateEvent += WindowStateEvent_Changed;
- DeleteEvent += Window_Close;
- FocusInEvent += MainWindow_FocusInEvent;
- FocusOutEvent += MainWindow_FocusOutEvent;
- _applicationLibrary.ApplicationAdded += Application_Added;
- _applicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
- _actionMenu.StateChanged += ActionMenu_StateChanged;
- _optionMenu.StateChanged += OptionMenu_StateChanged;
- _gameTable.ButtonReleaseEvent += Row_Clicked;
- _fullScreen.Activated += FullScreen_Toggled;
- RendererWidgetBase.StatusUpdatedEvent += Update_StatusBar;
- ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState;
- ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
- ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
- if (ConfigurationState.Instance.Ui.StartFullscreen)
- {
- _startFullScreen.Active = true;
- }
- _actionMenu.Sensitive = false;
- if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
- if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _iconToggle.Active = true;
- if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn) _appToggle.Active = true;
- if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn) _developerToggle.Active = true;
- if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) _versionToggle.Active = true;
- if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _timePlayedToggle.Active = true;
- if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _lastPlayedToggle.Active = true;
- if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) _fileExtToggle.Active = true;
- if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) _fileSizeToggle.Active = true;
- if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn) _pathToggle.Active = true;
- _favToggle.Toggled += Fav_Toggled;
- _iconToggle.Toggled += Icon_Toggled;
- _appToggle.Toggled += App_Toggled;
- _developerToggle.Toggled += Developer_Toggled;
- _versionToggle.Toggled += Version_Toggled;
- _timePlayedToggle.Toggled += TimePlayed_Toggled;
- _lastPlayedToggle.Toggled += LastPlayed_Toggled;
- _fileExtToggle.Toggled += FileExt_Toggled;
- _fileSizeToggle.Toggled += FileSize_Toggled;
- _pathToggle.Toggled += Path_Toggled;
- _gameTable.Model = _tableStore = new ListStore(
- typeof(bool),
- typeof(Gdk.Pixbuf),
- typeof(string),
- typeof(string),
- typeof(string),
- typeof(string),
- typeof(string),
- typeof(string),
- typeof(string),
- typeof(string),
- typeof(BlitStruct<ApplicationControlProperty>));
- _tableStore.SetSortFunc(5, SortHelper.TimePlayedSort);
- _tableStore.SetSortFunc(6, SortHelper.LastPlayedSort);
- _tableStore.SetSortFunc(8, SortHelper.FileSizeSort);
- int columnId = ConfigurationState.Instance.Ui.ColumnSort.SortColumnId;
- bool ascending = ConfigurationState.Instance.Ui.ColumnSort.SortAscending;
- _tableStore.SetSortColumnId(columnId, ascending ? SortType.Ascending : SortType.Descending);
- _gameTable.EnableSearch = true;
- _gameTable.SearchColumn = 2;
- _gameTable.SearchEqualFunc = (model, col, key, iter) => !((string)model.GetValue(iter, col)).Contains(key, StringComparison.InvariantCultureIgnoreCase);
- UpdateColumns();
- UpdateGameTable();
- ConfigurationState.Instance.Ui.GameDirs.Event += (sender, args) =>
- {
- if (args.OldValue != args.NewValue)
- {
- UpdateGameTable();
- }
- };
- Task.Run(RefreshFirmwareLabel);
- InputManager = new InputManager(new GTK3KeyboardDriver(this), new SDL2GamepadDriver());
- }
- private void UpdateIgnoreMissingServicesState(object sender, ReactiveEventArgs<bool> args)
- {
- if (_emulationContext != null)
- {
- _emulationContext.Configuration.IgnoreMissingServices = args.NewValue;
- }
- }
- private void UpdateAspectRatioState(object sender, ReactiveEventArgs<AspectRatio> args)
- {
- if (_emulationContext != null)
- {
- _emulationContext.Configuration.AspectRatio = args.NewValue;
- }
- }
- private void UpdateDockedModeState(object sender, ReactiveEventArgs<bool> e)
- {
- if (_emulationContext != null)
- {
- _emulationContext.System.ChangeDockedModeState(e.NewValue);
- }
- }
- private void WindowStateEvent_Changed(object o, WindowStateEventArgs args)
- {
- _fullScreen.Label = args.Event.NewWindowState.HasFlag(Gdk.WindowState.Fullscreen) ? "Exit Fullscreen" : "Enter Fullscreen";
- }
- private void MainWindow_FocusOutEvent(object o, FocusOutEventArgs args)
- {
- IsFocused = false;
- }
- private void MainWindow_FocusInEvent(object o, FocusInEventArgs args)
- {
- IsFocused = true;
- }
- private void UpdateColumns()
- {
- foreach (TreeViewColumn column in _gameTable.Columns)
- {
- _gameTable.RemoveColumn(column);
- }
- CellRendererToggle favToggle = new CellRendererToggle();
- favToggle.Toggled += FavToggle_Toggled;
- if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _gameTable.AppendColumn("Fav", favToggle, "active", 0);
- if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _gameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 1);
- if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn) _gameTable.AppendColumn("Application", new CellRendererText(), "text", 2);
- if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn) _gameTable.AppendColumn("Developer", new CellRendererText(), "text", 3);
- if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) _gameTable.AppendColumn("Version", new CellRendererText(), "text", 4);
- if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _gameTable.AppendColumn("Time Played", new CellRendererText(), "text", 5);
- if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _gameTable.AppendColumn("Last Played", new CellRendererText(), "text", 6);
- if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) _gameTable.AppendColumn("File Ext", new CellRendererText(), "text", 7);
- if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) _gameTable.AppendColumn("File Size", new CellRendererText(), "text", 8);
- if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn) _gameTable.AppendColumn("Path", new CellRendererText(), "text", 9);
- foreach (TreeViewColumn column in _gameTable.Columns)
- {
- switch (column.Title)
- {
- case "Fav":
- column.SortColumnId = 0;
- column.Clicked += Column_Clicked;
- break;
- case "Application":
- column.SortColumnId = 2;
- column.Clicked += Column_Clicked;
- break;
- case "Developer":
- column.SortColumnId = 3;
- column.Clicked += Column_Clicked;
- break;
- case "Version":
- column.SortColumnId = 4;
- column.Clicked += Column_Clicked;
- break;
- case "Time Played":
- column.SortColumnId = 5;
- column.Clicked += Column_Clicked;
- break;
- case "Last Played":
- column.SortColumnId = 6;
- column.Clicked += Column_Clicked;
- break;
- case "File Ext":
- column.SortColumnId = 7;
- column.Clicked += Column_Clicked;
- break;
- case "File Size":
- column.SortColumnId = 8;
- column.Clicked += Column_Clicked;
- break;
- case "Path":
- column.SortColumnId = 9;
- column.Clicked += Column_Clicked;
- break;
- }
- }
- }
- protected override void OnDestroyed()
- {
- InputManager.Dispose();
- }
- private void InitializeSwitchInstance()
- {
- _virtualFileSystem.Reload();
- IRenderer renderer;
- if (UseVulkan)
- {
- throw new NotImplementedException();
- }
- else
- {
- renderer = new Renderer();
- }
- IHardwareDeviceDriver deviceDriver = new DummyHardwareDeviceDriver();
- if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SDL2)
- {
- if (SDL2HardwareDeviceDriver.IsSupported)
- {
- deviceDriver = new SDL2HardwareDeviceDriver();
- }
- else
- {
- Logger.Warning?.Print(LogClass.Audio, "SDL2 audio is not supported, falling back to dummy audio out.");
- }
- }
- else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SoundIo)
- {
- if (SoundIoHardwareDeviceDriver.IsSupported)
- {
- deviceDriver = new SoundIoHardwareDeviceDriver();
- }
- else
- {
- Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
- }
- }
- else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.OpenAl)
- {
- if (OpenALHardwareDeviceDriver.IsSupported)
- {
- deviceDriver = new OpenALHardwareDeviceDriver();
- }
- else
- {
- Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO.");
- if (SoundIoHardwareDeviceDriver.IsSupported)
- {
- Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
- ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
- SaveConfig();
- deviceDriver = new SoundIoHardwareDeviceDriver();
- }
- else
- {
- Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
- }
- }
- }
- var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value
- ? HLE.MemoryConfiguration.MemoryConfiguration6GB
- : HLE.MemoryConfiguration.MemoryConfiguration4GB;
- IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None;
- HLE.HLEConfiguration configuration = new HLE.HLEConfiguration(_virtualFileSystem,
- _contentManager,
- _accountManager,
- _userChannelPersistence,
- renderer,
- deviceDriver,
- memoryConfiguration,
- _uiHandler,
- (SystemLanguage)ConfigurationState.Instance.System.Language.Value,
- (RegionCode)ConfigurationState.Instance.System.Region.Value,
- ConfigurationState.Instance.Graphics.EnableVsync,
- ConfigurationState.Instance.System.EnableDockedMode,
- ConfigurationState.Instance.System.EnablePtc,
- fsIntegrityCheckLevel,
- ConfigurationState.Instance.System.FsGlobalAccessLogMode,
- ConfigurationState.Instance.System.SystemTimeOffset,
- ConfigurationState.Instance.System.TimeZone,
- ConfigurationState.Instance.System.MemoryManagerMode,
- ConfigurationState.Instance.System.IgnoreMissingServices,
- ConfigurationState.Instance.Graphics.AspectRatio);
- _emulationContext = new HLE.Switch(configuration);
- }
- private void SetupProgressUiHandlers()
- {
- Ptc.PtcStateChanged -= ProgressHandler;
- Ptc.PtcStateChanged += ProgressHandler;
- _emulationContext.Gpu.ShaderCacheStateChanged -= ProgressHandler;
- _emulationContext.Gpu.ShaderCacheStateChanged += ProgressHandler;
- }
- private void ProgressHandler<T>(T state, int current, int total) where T : Enum
- {
- bool visible;
- string label;
- switch (state)
- {
- case PtcLoadingState ptcState:
- visible = ptcState != PtcLoadingState.Loaded;
- label = $"PTC : {current}/{total}";
- break;
- case ShaderCacheLoadingState shaderCacheState:
- visible = shaderCacheState != ShaderCacheLoadingState.Loaded;
- label = $"Shaders : {current}/{total}";
- break;
- default:
- throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}");
- }
- Application.Invoke(delegate
- {
- _loadingStatusLabel.Text = label;
- _loadingStatusBar.Fraction = total > 0 ? (double)current / total : 0;
- _loadingStatusBar.Visible = visible;
- _loadingStatusLabel.Visible = visible;
- });
- }
- public void UpdateGameTable()
- {
- if (_updatingGameTable || _gameLoaded)
- {
- return;
- }
- _updatingGameTable = true;
- _tableStore.Clear();
- Thread applicationLibraryThread = new Thread(() =>
- {
- _applicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs, ConfigurationState.Instance.System.Language);
- _updatingGameTable = false;
- });
- applicationLibraryThread.Name = "GUI.ApplicationLibraryThread";
- applicationLibraryThread.IsBackground = true;
- applicationLibraryThread.Start();
- }
- [Conditional("RELEASE")]
- public void PerformanceCheck()
- {
- if (ConfigurationState.Instance.Logger.EnableDebug.Value)
- {
- MessageDialog debugWarningDialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Warning, ButtonsType.YesNo, null)
- {
- Title = "Ryujinx - Warning",
- Text = "You have debug logging enabled, which is designed to be used by developers only.",
- SecondaryText = "For optimal performance, it's recommended to disable debug logging. Would you like to disable debug logging now?"
- };
- if (debugWarningDialog.Run() == (int)ResponseType.Yes)
- {
- ConfigurationState.Instance.Logger.EnableDebug.Value = false;
- SaveConfig();
- }
- debugWarningDialog.Dispose();
- }
- if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value))
- {
- MessageDialog shadersDumpWarningDialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Warning, ButtonsType.YesNo, null)
- {
- Title = "Ryujinx - Warning",
- Text = "You have shader dumping enabled, which is designed to be used by developers only.",
- SecondaryText = "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?"
- };
- if (shadersDumpWarningDialog.Run() == (int)ResponseType.Yes)
- {
- ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = "";
- SaveConfig();
- }
- shadersDumpWarningDialog.Dispose();
- }
- }
- public void LoadApplication(string path)
- {
- if (_gameLoaded)
- {
- GtkDialog.CreateInfoDialog("A game has already been loaded", "Please stop emulation or close the emulator before launching another game.");
- }
- else
- {
- PerformanceCheck();
- Logger.RestartTime();
- RendererWidget = CreateRendererWidget();
- SwitchToRenderWidget();
- InitializeSwitchInstance();
- UpdateGraphicsConfig();
- SetupProgressUiHandlers();
- SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
- bool isDirectory = Directory.Exists(path);
- if (!SetupValidator.CanStartApplication(_contentManager, path, out UserError userError))
- {
- if (SetupValidator.CanFixStartApplication(_contentManager, path, userError, out firmwareVersion))
- {
- if (userError == UserError.NoFirmware)
- {
- string message = $"Would you like to install the firmware embedded in this game? (Firmware {firmwareVersion.VersionString})";
- ResponseType responseDialog = (ResponseType)GtkDialog.CreateConfirmationDialog("No Firmware Installed", message).Run();
- if (responseDialog != ResponseType.Yes)
- {
- UserErrorDialog.CreateUserErrorDialog(userError);
- _emulationContext.Dispose();
- SwitchToGameTable();
- RendererWidget.Dispose();
- return;
- }
- }
- if (!SetupValidator.TryFixStartApplication(_contentManager, path, userError, out _))
- {
- UserErrorDialog.CreateUserErrorDialog(userError);
- _emulationContext.Dispose();
- SwitchToGameTable();
- RendererWidget.Dispose();
- return;
- }
- // Tell the user that we installed a firmware for them.
- if (userError == UserError.NoFirmware)
- {
- firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
- RefreshFirmwareLabel();
- string message = $"No installed firmware was found but Ryujinx was able to install firmware {firmwareVersion.VersionString} from the provided game.\nThe emulator will now start.";
- GtkDialog.CreateInfoDialog($"Firmware {firmwareVersion.VersionString} was installed", message);
- }
- }
- else
- {
- UserErrorDialog.CreateUserErrorDialog(userError);
- _emulationContext.Dispose();
- SwitchToGameTable();
- RendererWidget.Dispose();
- return;
- }
- }
- Logger.Notice.Print(LogClass.Application, $"Using Firmware Version: {firmwareVersion?.VersionString}");
- if (Directory.Exists(path))
- {
- string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
- if (romFsFiles.Length == 0)
- {
- romFsFiles = Directory.GetFiles(path, "*.romfs");
- }
- if (romFsFiles.Length > 0)
- {
- Logger.Info?.Print(LogClass.Application, "Loading as cart with RomFS.");
- _emulationContext.LoadCart(path, romFsFiles[0]);
- }
- else
- {
- Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS.");
- _emulationContext.LoadCart(path);
- }
- }
- else if (File.Exists(path))
- {
- switch (System.IO.Path.GetExtension(path).ToLowerInvariant())
- {
- case ".xci":
- Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
- _emulationContext.LoadXci(path);
- break;
- case ".nca":
- Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
- _emulationContext.LoadNca(path);
- break;
- case ".nsp":
- case ".pfs0":
- Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
- _emulationContext.LoadNsp(path);
- break;
- default:
- Logger.Info?.Print(LogClass.Application, "Loading as Homebrew.");
- try
- {
- _emulationContext.LoadProgram(path);
- }
- catch (ArgumentOutOfRangeException)
- {
- Logger.Error?.Print(LogClass.Application, "The specified file is not supported by Ryujinx.");
- }
- break;
- }
- }
- else
- {
- Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
- _emulationContext.Dispose();
- RendererWidget.Dispose();
- return;
- }
- _currentEmulatedGamePath = path;
- _deviceExitStatus.Reset();
- Translator.IsReadyForTranslation.Reset();
- #if MACOS_BUILD
- CreateGameWindow();
- #else
- Thread windowThread = new Thread(() =>
- {
- CreateGameWindow();
- })
- {
- Name = "GUI.WindowThread"
- };
- windowThread.Start();
- #endif
- _gameLoaded = true;
- _actionMenu.Sensitive = true;
- _lastScannedAmiiboId = "";
- _firmwareInstallFile.Sensitive = false;
- _firmwareInstallDirectory.Sensitive = false;
- DiscordIntegrationModule.SwitchToPlayingState(_emulationContext.Application.TitleIdText, _emulationContext.Application.TitleName);
- _applicationLibrary.LoadAndSaveMetaData(_emulationContext.Application.TitleIdText, appMetadata =>
- {
- appMetadata.LastPlayed = DateTime.UtcNow.ToString();
- });
- }
- }
- private RendererWidgetBase CreateRendererWidget()
- {
- if (UseVulkan)
- {
- return new VKRenderer(InputManager, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
- }
- else
- {
- return new GlRenderer(InputManager, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
- }
- }
- private void SwitchToRenderWidget()
- {
- _viewBox.Remove(_gameTableWindow);
- RendererWidget.Expand = true;
- _viewBox.Child = RendererWidget;
- RendererWidget.ShowAll();
- EditFooterForGameRenderer();
- if (Window.State.HasFlag(Gdk.WindowState.Fullscreen))
- {
- ToggleExtraWidgets(false);
- }
- else if (ConfigurationState.Instance.Ui.StartFullscreen.Value)
- {
- FullScreen_Toggled(null, null);
- }
- }
- private void SwitchToGameTable()
- {
- if (Window.State.HasFlag(Gdk.WindowState.Fullscreen))
- {
- ToggleExtraWidgets(true);
- }
- RendererWidget.Exit();
- if (RendererWidget.Window != Window && RendererWidget.Window != null)
- {
- RendererWidget.Window.Dispose();
- }
- RendererWidget.Dispose();
- _windowsMultimediaTimerResolution?.Dispose();
- _windowsMultimediaTimerResolution = null;
- DisplaySleep.Restore();
- _viewBox.Remove(RendererWidget);
- _viewBox.Add(_gameTableWindow);
- _gameTableWindow.Expand = true;
- Window.Title = $"Ryujinx {Program.Version}";
- _emulationContext = null;
- _gameLoaded = false;
- RendererWidget = null;
- DiscordIntegrationModule.SwitchToMainMenu();
- RecreateFooterForMenu();
- UpdateColumns();
- UpdateGameTable();
- Task.Run(RefreshFirmwareLabel);
- Task.Run(HandleRelaunch);
- _actionMenu.Sensitive = false;
- _firmwareInstallFile.Sensitive = true;
- _firmwareInstallDirectory.Sensitive = true;
- }
- private void CreateGameWindow()
- {
- if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
- {
- _windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
- }
- DisplaySleep.Prevent();
- RendererWidget.Initialize(_emulationContext);
- RendererWidget.WaitEvent.WaitOne();
- RendererWidget.Start();
- Ptc.Close();
- PtcProfiler.Stop();
- _emulationContext.Dispose();
- _deviceExitStatus.Set();
- // NOTE: Everything that is here will not be executed when you close the UI.
- Application.Invoke(delegate
- {
- SwitchToGameTable();
- });
- }
- private void RecreateFooterForMenu()
- {
- _listStatusBox.Show();
- _statusBar.Hide();
- }
- private void EditFooterForGameRenderer()
- {
- _listStatusBox.Hide();
- _statusBar.Show();
- }
- public void ToggleExtraWidgets(bool show)
- {
- if (RendererWidget != null)
- {
- if (show)
- {
- _menuBar.ShowAll();
- _footerBox.Show();
- _statusBar.Show();
- }
- else
- {
- _menuBar.Hide();
- _footerBox.Hide();
- }
- }
- }
- private void UpdateGameMetadata(string titleId)
- {
- if (_gameLoaded)
- {
- _applicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
- {
- DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
- double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
- appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
- });
- }
- }
- public void UpdateGraphicsConfig()
- {
- int resScale = ConfigurationState.Instance.Graphics.ResScale;
- float resScaleCustom = ConfigurationState.Instance.Graphics.ResScaleCustom;
- Graphics.Gpu.GraphicsConfig.ResScale = (resScale == -1) ? resScaleCustom : resScale;
- Graphics.Gpu.GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
- Graphics.Gpu.GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
- Graphics.Gpu.GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
- }
- public void SaveConfig()
- {
- ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
- }
- private void End()
- {
- if (_ending)
- {
- return;
- }
- _ending = true;
- if (_emulationContext != null)
- {
- UpdateGameMetadata(_emulationContext.Application.TitleIdText);
- if (RendererWidget != null)
- {
- // We tell the widget that we are exiting.
- RendererWidget.Exit();
- // Wait for the other thread to dispose the HLE context before exiting.
- _deviceExitStatus.WaitOne();
- RendererWidget.Dispose();
- }
- }
- Dispose();
- Program.Exit();
- Application.Quit();
- }
- //
- // Events
- //
- private void Application_Added(object sender, ApplicationAddedEventArgs args)
- {
- Application.Invoke(delegate
- {
- _tableStore.AppendValues(
- args.AppData.Favorite,
- new Gdk.Pixbuf(args.AppData.Icon, 75, 75),
- $"{args.AppData.TitleName}\n{args.AppData.TitleId.ToUpper()}",
- args.AppData.Developer,
- args.AppData.Version,
- args.AppData.TimePlayed,
- args.AppData.LastPlayed,
- args.AppData.FileExtension,
- args.AppData.FileSize,
- args.AppData.Path,
- args.AppData.ControlHolder);
- });
- }
- private void ApplicationCount_Updated(object sender, ApplicationCountUpdatedEventArgs args)
- {
- Application.Invoke(delegate
- {
- _progressLabel.Text = $"{args.NumAppsLoaded}/{args.NumAppsFound} Games Loaded";
- float barValue = 0;
- if (args.NumAppsFound != 0)
- {
- barValue = (float)args.NumAppsLoaded / args.NumAppsFound;
- }
- _progressBar.Fraction = barValue;
- // Reset the vertical scrollbar to the top when titles finish loading
- if (args.NumAppsLoaded == args.NumAppsFound)
- {
- _gameTableWindow.Vadjustment.Value = 0;
- }
- });
- }
- private void Update_StatusBar(object sender, StatusUpdatedEventArgs args)
- {
- Application.Invoke(delegate
- {
- _gameStatus.Text = args.GameStatus;
- _fifoStatus.Text = args.FifoStatus;
- _gpuName.Text = args.GpuName;
- _dockedMode.Text = args.DockedMode;
- _aspectRatio.Text = args.AspectRatio;
- if (args.VSyncEnabled)
- {
- _vSyncStatus.Attributes = new Pango.AttrList();
- _vSyncStatus.Attributes.Insert(new Pango.AttrForeground(11822, 60138, 51657));
- }
- else
- {
- _vSyncStatus.Attributes = new Pango.AttrList();
- _vSyncStatus.Attributes.Insert(new Pango.AttrForeground(ushort.MaxValue, 17733, 21588));
- }
- });
- }
- private void FavToggle_Toggled(object sender, ToggledArgs args)
- {
- _tableStore.GetIter(out TreeIter treeIter, new TreePath(args.Path));
- string titleId = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
- bool newToggleValue = !(bool)_tableStore.GetValue(treeIter, 0);
- _tableStore.SetValue(treeIter, 0, newToggleValue);
- _applicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
- {
- appMetadata.Favorite = newToggleValue;
- });
- }
- private void Column_Clicked(object sender, EventArgs args)
- {
- TreeViewColumn column = (TreeViewColumn)sender;
- ConfigurationState.Instance.Ui.ColumnSort.SortColumnId.Value = column.SortColumnId;
- ConfigurationState.Instance.Ui.ColumnSort.SortAscending.Value = column.SortOrder == SortType.Ascending;
- SaveConfig();
- }
- private void Row_Activated(object sender, RowActivatedArgs args)
- {
- _gameTableSelection.GetSelected(out TreeIter treeIter);
- string path = (string)_tableStore.GetValue(treeIter, 9);
- LoadApplication(path);
- }
- private void VSyncStatus_Clicked(object sender, ButtonReleaseEventArgs args)
- {
- _emulationContext.EnableDeviceVsync = !_emulationContext.EnableDeviceVsync;
- Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {_emulationContext.EnableDeviceVsync}");
- }
- private void DockedMode_Clicked(object sender, ButtonReleaseEventArgs args)
- {
- ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
- }
- private void AspectRatio_Clicked(object sender, ButtonReleaseEventArgs args)
- {
- AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
- ConfigurationState.Instance.Graphics.AspectRatio.Value = ((int)aspectRatio + 1) > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
- }
- private void Row_Clicked(object sender, ButtonReleaseEventArgs args)
- {
- if (args.Event.Button != 3 /* Right Click */)
- {
- return;
- }
- _gameTableSelection.GetSelected(out TreeIter treeIter);
- if (treeIter.UserData == IntPtr.Zero)
- {
- return;
- }
- string titleFilePath = _tableStore.GetValue(treeIter, 9).ToString();
- string titleName = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[0];
- string titleId = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
- BlitStruct<ApplicationControlProperty> controlData = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10);
- _ = new GameTableContextMenu(this, _virtualFileSystem, _accountManager, titleFilePath, titleName, titleId, controlData);
- }
- private void Load_Application_File(object sender, EventArgs args)
- {
- using (FileChooserDialog fileChooser = new FileChooserDialog("Choose the file to open", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept))
- {
- fileChooser.Filter = new FileFilter();
- fileChooser.Filter.AddPattern("*.nsp");
- fileChooser.Filter.AddPattern("*.pfs0");
- fileChooser.Filter.AddPattern("*.xci");
- fileChooser.Filter.AddPattern("*.nca");
- fileChooser.Filter.AddPattern("*.nro");
- fileChooser.Filter.AddPattern("*.nso");
- if (fileChooser.Run() == (int)ResponseType.Accept)
- {
- LoadApplication(fileChooser.Filename);
- }
- }
- }
- private void Load_Application_Folder(object sender, EventArgs args)
- {
- using (FileChooserDialog fileChooser = new FileChooserDialog("Choose the folder to open", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept))
- {
- if (fileChooser.Run() == (int)ResponseType.Accept)
- {
- LoadApplication(fileChooser.Filename);
- }
- }
- }
- private void Open_Ryu_Folder(object sender, EventArgs args)
- {
- OpenHelper.OpenFolder(AppDataManager.BaseDirPath);
- }
- private void OpenLogsFolder_Pressed(object sender, EventArgs args)
- {
- string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
- new DirectoryInfo(logPath).Create();
- OpenHelper.OpenFolder(logPath);
- }
- private void Exit_Pressed(object sender, EventArgs args)
- {
- if (!_gameLoaded || !ConfigurationState.Instance.ShowConfirmExit || GtkDialog.CreateExitDialog())
- {
- End();
- }
- }
- private void Window_Close(object sender, DeleteEventArgs args)
- {
- if (!_gameLoaded || !ConfigurationState.Instance.ShowConfirmExit || GtkDialog.CreateExitDialog())
- {
- End();
- }
- else
- {
- args.RetVal = true;
- }
- }
- private void StopEmulation_Pressed(object sender, EventArgs args)
- {
- RendererWidget?.Exit();
- }
- private void Installer_File_Pressed(object o, EventArgs args)
- {
- FileChooserDialog fileChooser = new FileChooserDialog("Choose the firmware file to open", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
- fileChooser.Filter = new FileFilter();
- fileChooser.Filter.AddPattern("*.zip");
- fileChooser.Filter.AddPattern("*.xci");
- HandleInstallerDialog(fileChooser);
- }
- private void Installer_Directory_Pressed(object o, EventArgs args)
- {
- FileChooserDialog directoryChooser = new FileChooserDialog("Choose the firmware directory to open", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
- HandleInstallerDialog(directoryChooser);
- }
- private void HandleInstallerDialog(FileChooserDialog fileChooser)
- {
- if (fileChooser.Run() == (int)ResponseType.Accept)
- {
- try
- {
- string filename = fileChooser.Filename;
- fileChooser.Dispose();
- SystemVersion firmwareVersion = _contentManager.VerifyFirmwarePackage(filename);
- string dialogTitle = $"Install Firmware {firmwareVersion.VersionString}";
- if (firmwareVersion == null)
- {
- GtkDialog.CreateErrorDialog($"A valid system firmware was not found in {filename}.");
- return;
- }
- SystemVersion currentVersion = _contentManager.GetCurrentFirmwareVersion();
- string dialogMessage = $"System version {firmwareVersion.VersionString} will be installed.";
- if (currentVersion != null)
- {
- dialogMessage += $"\n\nThis will replace the current system version {currentVersion.VersionString}. ";
- }
- dialogMessage += "\n\nDo you want to continue?";
- ResponseType responseInstallDialog = (ResponseType)GtkDialog.CreateConfirmationDialog(dialogTitle, dialogMessage).Run();
- MessageDialog waitingDialog = GtkDialog.CreateWaitingDialog(dialogTitle, "Installing firmware...");
- if (responseInstallDialog == ResponseType.Yes)
- {
- Logger.Info?.Print(LogClass.Application, $"Installing firmware {firmwareVersion.VersionString}");
- Thread thread = new Thread(() =>
- {
- Application.Invoke(delegate
- {
- waitingDialog.Run();
- });
- try
- {
- _contentManager.InstallFirmware(filename);
- Application.Invoke(delegate
- {
- waitingDialog.Dispose();
- string message = $"System version {firmwareVersion.VersionString} successfully installed.";
- GtkDialog.CreateInfoDialog(dialogTitle, message);
- Logger.Info?.Print(LogClass.Application, message);
- });
- }
- catch (Exception ex)
- {
- Application.Invoke(delegate
- {
- waitingDialog.Dispose();
- GtkDialog.CreateErrorDialog(ex.Message);
- });
- }
- finally
- {
- RefreshFirmwareLabel();
- }
- });
- thread.Name = "GUI.FirmwareInstallerThread";
- thread.Start();
- }
- }
- catch (LibHac.MissingKeyException ex)
- {
- Logger.Error?.Print(LogClass.Application, ex.ToString());
- UserErrorDialog.CreateUserErrorDialog(UserError.NoKeys);
- }
- catch (Exception ex)
- {
- GtkDialog.CreateErrorDialog(ex.Message);
- }
- }
- else
- {
- fileChooser.Dispose();
- }
- }
- private void RefreshFirmwareLabel()
- {
- SystemVersion currentFirmware = _contentManager.GetCurrentFirmwareVersion();
- Application.Invoke(delegate
- {
- _firmwareVersionLabel.Text = currentFirmware != null ? currentFirmware.VersionString : "0.0.0";
- });
- }
- private void HandleRelaunch()
- {
- if (_userChannelPersistence.PreviousIndex != -1 && _userChannelPersistence.ShouldRestart)
- {
- _userChannelPersistence.ShouldRestart = false;
- LoadApplication(_currentEmulatedGamePath);
- }
- else
- {
- // otherwise, clear state.
- _userChannelPersistence = new UserChannelPersistence();
- _currentEmulatedGamePath = null;
- }
- }
- private void FullScreen_Toggled(object sender, EventArgs args)
- {
- if (!Window.State.HasFlag(Gdk.WindowState.Fullscreen))
- {
- Fullscreen();
- ToggleExtraWidgets(false);
- }
- else
- {
- Unfullscreen();
- ToggleExtraWidgets(true);
- }
- }
- private void StartFullScreen_Toggled(object sender, EventArgs args)
- {
- ConfigurationState.Instance.Ui.StartFullscreen.Value = _startFullScreen.Active;
- SaveConfig();
- }
- private void OptionMenu_StateChanged(object o, StateChangedArgs args)
- {
- _manageUserProfiles.Sensitive = _emulationContext == null;
- }
- private void Settings_Pressed(object sender, EventArgs args)
- {
- SettingsWindow settingsWindow = new SettingsWindow(this, _virtualFileSystem, _contentManager);
- settingsWindow.SetSizeRequest((int)(settingsWindow.DefaultWidth * Program.WindowScaleFactor), (int)(settingsWindow.DefaultHeight * Program.WindowScaleFactor));
- settingsWindow.Show();
- }
- private void ManageUserProfiles_Pressed(object sender, EventArgs args)
- {
- UserProfilesManagerWindow userProfilesManagerWindow = new UserProfilesManagerWindow(_accountManager, _contentManager, _virtualFileSystem);
- userProfilesManagerWindow.SetSizeRequest((int)(userProfilesManagerWindow.DefaultWidth * Program.WindowScaleFactor), (int)(userProfilesManagerWindow.DefaultHeight * Program.WindowScaleFactor));
- userProfilesManagerWindow.Show();
- }
- private void Simulate_WakeUp_Message_Pressed(object sender, EventArgs args)
- {
- if (_emulationContext != null)
- {
- _emulationContext.System.SimulateWakeUpMessage();
- }
- }
- private void ActionMenu_StateChanged(object o, StateChangedArgs args)
- {
- _scanAmiibo.Sensitive = _emulationContext != null && _emulationContext.System.SearchingForAmiibo(out int _);
- }
- private void Scan_Amiibo(object sender, EventArgs args)
- {
- if (_emulationContext.System.SearchingForAmiibo(out int deviceId))
- {
- AmiiboWindow amiiboWindow = new AmiiboWindow
- {
- LastScannedAmiiboShowAll = _lastScannedAmiiboShowAll,
- LastScannedAmiiboId = _lastScannedAmiiboId,
- DeviceId = deviceId,
- TitleId = _emulationContext.Application.TitleIdText.ToUpper()
- };
- amiiboWindow.DeleteEvent += AmiiboWindow_DeleteEvent;
- amiiboWindow.Show();
- }
- else
- {
- GtkDialog.CreateInfoDialog($"Amiibo", "The game is currently not ready to receive Amiibo scan data. Ensure that you have an Amiibo-compatible game open and ready to receive Amiibo scan data.");
- }
- }
- private void AmiiboWindow_DeleteEvent(object sender, DeleteEventArgs args)
- {
- if (((AmiiboWindow)sender).AmiiboId != "" && ((AmiiboWindow)sender).Response == ResponseType.Ok)
- {
- _lastScannedAmiiboId = ((AmiiboWindow)sender).AmiiboId;
- _lastScannedAmiiboShowAll = ((AmiiboWindow)sender).LastScannedAmiiboShowAll;
- _emulationContext.System.ScanAmiibo(((AmiiboWindow)sender).DeviceId, ((AmiiboWindow)sender).AmiiboId, ((AmiiboWindow)sender).UseRandomUuid);
- }
- }
- private void Update_Pressed(object sender, EventArgs args)
- {
- if (Updater.CanUpdate(true))
- {
- Updater.BeginParse(this, true).ContinueWith(task =>
- {
- Logger.Error?.Print(LogClass.Application, $"Updater error: {task.Exception}");
- }, TaskContinuationOptions.OnlyOnFaulted);
- }
- }
- private void About_Pressed(object sender, EventArgs args)
- {
- AboutWindow aboutWindow = new AboutWindow();
- aboutWindow.SetSizeRequest((int)(aboutWindow.DefaultWidth * Program.WindowScaleFactor), (int)(aboutWindow.DefaultHeight * Program.WindowScaleFactor));
- aboutWindow.Show();
- }
- private void Fav_Toggled(object sender, EventArgs args)
- {
- ConfigurationState.Instance.Ui.GuiColumns.FavColumn.Value = _favToggle.Active;
- SaveConfig();
- UpdateColumns();
- }
- private void Icon_Toggled(object sender, EventArgs args)
- {
- ConfigurationState.Instance.Ui.GuiColumns.IconColumn.Value = _iconToggle.Active;
- SaveConfig();
- UpdateColumns();
- }
- private void App_Toggled(object sender, EventArgs args)
- {
- ConfigurationState.Instance.Ui.GuiColumns.AppColumn.Value = _appToggle.Active;
- SaveConfig();
- UpdateColumns();
- }
- private void Developer_Toggled(object sender, EventArgs args)
- {
- ConfigurationState.Instance.Ui.GuiColumns.DevColumn.Value = _developerToggle.Active;
- SaveConfig();
- UpdateColumns();
- }
- private void Version_Toggled(object sender, EventArgs args)
- {
- ConfigurationState.Instance.Ui.GuiColumns.VersionColumn.Value = _versionToggle.Active;
- SaveConfig();
- UpdateColumns();
- }
- private void TimePlayed_Toggled(object sender, EventArgs args)
- {
- ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn.Value = _timePlayedToggle.Active;
- SaveConfig();
- UpdateColumns();
- }
- private void LastPlayed_Toggled(object sender, EventArgs args)
- {
- ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn.Value = _lastPlayedToggle.Active;
- SaveConfig();
- UpdateColumns();
- }
- private void FileExt_Toggled(object sender, EventArgs args)
- {
- ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn.Value = _fileExtToggle.Active;
- SaveConfig();
- UpdateColumns();
- }
- private void FileSize_Toggled(object sender, EventArgs args)
- {
- ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn.Value = _fileSizeToggle.Active;
- SaveConfig();
- UpdateColumns();
- }
- private void Path_Toggled(object sender, EventArgs args)
- {
- ConfigurationState.Instance.Ui.GuiColumns.PathColumn.Value = _pathToggle.Active;
- SaveConfig();
- UpdateColumns();
- }
- private void RefreshList_Pressed(object sender, ButtonReleaseEventArgs args)
- {
- UpdateGameTable();
- }
- }
- }
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