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- using System;
- using System.Collections.Generic;
- namespace Ryujinx.Graphics.Gpu.Memory
- {
- public class UnmapEventArgs
- {
- public ulong Address { get; }
- public ulong Size { get; }
- public List<Action> RemapActions { get; private set; }
- public UnmapEventArgs(ulong address, ulong size)
- {
- Address = address;
- Size = size;
- }
- public void AddRemapAction(Action action)
- {
- RemapActions ??= new List<Action>();
- RemapActions.Add(action);
- }
- }
- }
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