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- using System;
- namespace Ryujinx.Graphics.GAL
- {
- public interface IWindow
- {
- void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback);
- void SetSize(int width, int height);
- void ChangeVSyncMode(bool vsyncEnabled);
- void SetAntiAliasing(AntiAliasing antialiasing);
- void SetScalingFilter(ScalingFilter type);
- void SetScalingFilterLevel(float level);
- }
- }
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