InputBackendType.cs 300 B

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  1. using Ryujinx.Common.Utilities;
  2. using System.Text.Json.Serialization;
  3. namespace Ryujinx.Common.Configuration.Hid
  4. {
  5. [JsonConverter(typeof(TypedStringEnumConverter<InputBackendType>))]
  6. public enum InputBackendType
  7. {
  8. Invalid,
  9. WindowKeyboard,
  10. GamepadSDL2,
  11. }
  12. }