gdkchan 3148c0c21c Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542) 4 年之前
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Engine 0a80a837cb Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) 4 年之前
Image 0a80a837cb Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) 4 年之前
Memory 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) 4 年之前
Shader 3148c0c21c Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542) 4 年之前
Synchronization a33dc2f491 Improved Logger (#1292) 5 年之前
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 年之前
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) 5 年之前
GpuChannel.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 年之前
GpuContext.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 年之前
GraphicsConfig.cs 10d649e6d3 Calculate vertex buffer sizes from index buffer (#1663) 4 年之前
Ryujinx.Graphics.Gpu.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) 5 年之前
Window.cs fbb4019ed5 Initial support for separate GPU address spaces (#2394) 4 年之前