gdkchan 5912bd2beb Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size %!s(int64=8) %!d(string=hai) anos
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Hid.cs 5912bd2beb Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size %!s(int64=8) %!d(string=hai) anos
HidControllerButtons.cs c14c69a10c Refactor HID, fix issues (#48) %!s(int64=8) %!d(string=hai) anos
HidControllerColorDesc.cs c14c69a10c Refactor HID, fix issues (#48) %!s(int64=8) %!d(string=hai) anos
HidControllerConnState.cs c14c69a10c Refactor HID, fix issues (#48) %!s(int64=8) %!d(string=hai) anos
HidControllerId.cs c14c69a10c Refactor HID, fix issues (#48) %!s(int64=8) %!d(string=hai) anos
HidControllerLayouts.cs c14c69a10c Refactor HID, fix issues (#48) %!s(int64=8) %!d(string=hai) anos
HidControllerType.cs c14c69a10c Refactor HID, fix issues (#48) %!s(int64=8) %!d(string=hai) anos
HidJoystickPosition.cs c14c69a10c Refactor HID, fix issues (#48) %!s(int64=8) %!d(string=hai) anos
HidTouchPoint.cs c14c69a10c Refactor HID, fix issues (#48) %!s(int64=8) %!d(string=hai) anos
JoyCon.cs c14c69a10c Refactor HID, fix issues (#48) %!s(int64=8) %!d(string=hai) anos
JoyConColor.cs c14c69a10c Refactor HID, fix issues (#48) %!s(int64=8) %!d(string=hai) anos