Ryujinx.ShaderTools.csproj 822 B

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>netcoreapp2.1</TargetFramework>
  4. <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
  5. <OutputType>Exe</OutputType>
  6. <Configurations>Debug;Release;Profile Debug;Profile Release</Configurations>
  7. </PropertyGroup>
  8. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
  9. <DefineConstants>TRACE;USE_PROFILING</DefineConstants>
  10. <Optimize>true</Optimize>
  11. </PropertyGroup>
  12. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
  13. <DefineConstants>TRACE;USE_PROFILING</DefineConstants>
  14. <Optimize>false</Optimize>
  15. </PropertyGroup>
  16. <ItemGroup>
  17. <ProjectReference Include="..\Ryujinx.Graphics\Ryujinx.Graphics.csproj" />
  18. </ItemGroup>
  19. </Project>