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- using System;
- namespace Ryujinx.Profiler
- {
- public struct ProfileConfig : IEquatable<ProfileConfig>
- {
- public string Category;
- public string SessionGroup;
- public string SessionItem;
- public int Level;
- // Private cached variables
- private string _cachedTag;
- private string _cachedSession;
- private string _cachedSearch;
- // Public helpers to get config in more user friendly format,
- // Cached because they never change and are called often
- public string Search
- {
- get
- {
- if (_cachedSearch == null)
- {
- _cachedSearch = $"{Category}.{SessionGroup}.{SessionItem}";
- }
- return _cachedSearch;
- }
- }
- public string Tag
- {
- get
- {
- if (_cachedTag == null)
- _cachedTag = $"{Category}{(Session == "" ? "" : $" ({Session})")}";
- return _cachedTag;
- }
- }
- public string Session
- {
- get
- {
- if (_cachedSession == null)
- {
- if (SessionGroup != null && SessionItem != null)
- {
- _cachedSession = $"{SessionGroup}: {SessionItem}";
- }
- else if (SessionGroup != null)
- {
- _cachedSession = $"{SessionGroup}";
- }
- else if (SessionItem != null)
- {
- _cachedSession = $"---: {SessionItem}";
- }
- else
- {
- _cachedSession = "";
- }
- }
- return _cachedSession;
- }
- }
- /// <summary>
- /// The default comparison is far too slow for the number of comparisons needed because it doesn't know what's important to compare
- /// </summary>
- /// <param name="obj">Object to compare to</param>
- /// <returns></returns>
- public bool Equals(ProfileConfig cmpObj)
- {
- // Order here is important.
- // Multiple entries with the same item is considerable less likely that multiple items with the same group.
- // Likewise for group and category.
- return (cmpObj.SessionItem == SessionItem &&
- cmpObj.SessionGroup == SessionGroup &&
- cmpObj.Category == Category);
- }
- }
- /// <summary>
- /// Predefined configs to make profiling easier,
- /// nested so you can reference as Profiles.Category.Group.Item where item and group may be optional
- /// </summary>
- public static class Profiles
- {
- public static class CPU
- {
- public static ProfileConfig TranslateTier0 = new ProfileConfig()
- {
- Category = "CPU",
- SessionGroup = "TranslateTier0"
- };
- public static ProfileConfig TranslateTier1 = new ProfileConfig()
- {
- Category = "CPU",
- SessionGroup = "TranslateTier1"
- };
- }
- public static class Input
- {
- public static ProfileConfig ControllerInput = new ProfileConfig
- {
- Category = "Input",
- SessionGroup = "ControllerInput"
- };
- public static ProfileConfig TouchInput = new ProfileConfig
- {
- Category = "Input",
- SessionGroup = "TouchInput"
- };
- }
- public static class GPU
- {
- public static class Engine2d
- {
- public static ProfileConfig TextureCopy = new ProfileConfig()
- {
- Category = "GPU.Engine2D",
- SessionGroup = "TextureCopy"
- };
- }
- public static class Engine3d
- {
- public static ProfileConfig CallMethod = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "CallMethod",
- };
- public static ProfileConfig VertexEnd = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "VertexEnd"
- };
- public static ProfileConfig ClearBuffers = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "ClearBuffers"
- };
- public static ProfileConfig SetFrameBuffer = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "SetFrameBuffer",
- };
- public static ProfileConfig SetZeta = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "SetZeta"
- };
- public static ProfileConfig UploadShaders = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "UploadShaders"
- };
- public static ProfileConfig UploadTextures = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "UploadTextures"
- };
- public static ProfileConfig UploadTexture = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "UploadTexture"
- };
- public static ProfileConfig UploadConstBuffers = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "UploadConstBuffers"
- };
- public static ProfileConfig UploadVertexArrays = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "UploadVertexArrays"
- };
- public static ProfileConfig ConfigureState = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "ConfigureState"
- };
- }
- public static class EngineM2mf
- {
- public static ProfileConfig CallMethod = new ProfileConfig()
- {
- Category = "GPU.EngineM2mf",
- SessionGroup = "CallMethod",
- };
- public static ProfileConfig Execute = new ProfileConfig()
- {
- Category = "GPU.EngineM2mf",
- SessionGroup = "Execute",
- };
- }
- public static class EngineP2mf
- {
- public static ProfileConfig CallMethod = new ProfileConfig()
- {
- Category = "GPU.EngineP2mf",
- SessionGroup = "CallMethod",
- };
- public static ProfileConfig Execute = new ProfileConfig()
- {
- Category = "GPU.EngineP2mf",
- SessionGroup = "Execute",
- };
- public static ProfileConfig PushData = new ProfileConfig()
- {
- Category = "GPU.EngineP2mf",
- SessionGroup = "PushData",
- };
- }
- public static class Shader
- {
- public static ProfileConfig Decompile = new ProfileConfig()
- {
- Category = "GPU.Shader",
- SessionGroup = "Decompile",
- };
- }
- }
- public static ProfileConfig ServiceCall = new ProfileConfig()
- {
- Category = "ServiceCall",
- };
- }
- }
|