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- namespace Ryujinx.Graphics.Vic
- {
- struct SurfaceOutputConfig
- {
- public SurfacePixelFormat PixelFormat;
- public int SurfaceWidth;
- public int SurfaceHeight;
- public int GobBlockHeight;
- public long SurfaceLumaAddress;
- public long SurfaceChromaUAddress;
- public long SurfaceChromaVAddress;
- public SurfaceOutputConfig(
- SurfacePixelFormat pixelFormat,
- int surfaceWidth,
- int surfaceHeight,
- int gobBlockHeight,
- long outputSurfaceLumaAddress,
- long outputSurfaceChromaUAddress,
- long outputSurfaceChromaVAddress)
- {
- PixelFormat = pixelFormat;
- SurfaceWidth = surfaceWidth;
- SurfaceHeight = surfaceHeight;
- GobBlockHeight = gobBlockHeight;
- SurfaceLumaAddress = outputSurfaceLumaAddress;
- SurfaceChromaUAddress = outputSurfaceChromaUAddress;
- SurfaceChromaVAddress = outputSurfaceChromaVAddress;
- }
- }
- }
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