NvGpuEngine2dReg.cs 1.3 KB

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  1. namespace Ryujinx.Graphics.Graphics3d
  2. {
  3. enum NvGpuEngine2dReg
  4. {
  5. DstFormat = 0x80,
  6. DstLinear = 0x81,
  7. DstBlockDimensions = 0x82,
  8. DstDepth = 0x83,
  9. DstLayer = 0x84,
  10. DstPitch = 0x85,
  11. DstWidth = 0x86,
  12. DstHeight = 0x87,
  13. DstAddress = 0x88,
  14. DstAddressLow = 0x89,
  15. SrcFormat = 0x8c,
  16. SrcLinear = 0x8d,
  17. SrcBlockDimensions = 0x8e,
  18. SrcDepth = 0x8f,
  19. SrcLayer = 0x90,
  20. SrcPitch = 0x91,
  21. SrcWidth = 0x92,
  22. SrcHeight = 0x93,
  23. SrcAddress = 0x94,
  24. SrcAddressLow = 0x95,
  25. ClipEnable = 0xa4,
  26. CopyOperation = 0xab,
  27. BlitControl = 0x223,
  28. BlitDstX = 0x22c,
  29. BlitDstY = 0x22d,
  30. BlitDstW = 0x22e,
  31. BlitDstH = 0x22f,
  32. BlitDuDxFract = 0x230,
  33. BlitDuDxInt = 0x231,
  34. BlitDvDyFract = 0x232,
  35. BlitDvDyInt = 0x233,
  36. BlitSrcXFract = 0x234,
  37. BlitSrcXInt = 0x235,
  38. BlitSrcYFract = 0x236,
  39. BlitSrcYInt = 0x237
  40. }
  41. }