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Engine
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e3d0ccf8d5
Allow setting texture data from 1x to fix some textures resetting randomly (#2860)
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3 lat temu |
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Image
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e3d0ccf8d5
Allow setting texture data from 1x to fix some textures resetting randomly (#2860)
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3 lat temu |
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Memory
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86fd0643c2
Implement support for page sizes > 4KB (#4252)
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3 lat temu |
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Shader
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2fd819613f
SPIR-V: Change BitfieldExtract and BitfieldInsert for SPIRV-Cross (#4336)
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3 lat temu |
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Synchronization
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e48530e9d9
When waiting on CPU, do not return a time out error from EventWait (#2780)
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4 lat temu |
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ClassId.cs
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40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
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4 lat temu |
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Constants.cs
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33a4d7d1ba
GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847)
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3 lat temu |
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GpuChannel.cs
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cd3a15aea5
Fix NRE when MemoryUnmappedHandler is called for a destroyed channel (#4285)
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3 lat temu |
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GpuContext.cs
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e20abbf9cc
Vulkan: Don't flush commands when creating most sync (#4087)
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3 lat temu |
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GraphicsConfig.cs
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2232e4ae87
Vulkan backend (#2518)
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3 lat temu |
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Ryujinx.Graphics.Gpu.csproj
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c6d05301aa
infra: Migrate to .NET 7 (#3795)
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3 lat temu |
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Window.cs
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f0e27a23a5
Add short duration texture cache (#3754)
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3 lat temu |