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Stary 2001 2f2b60db4c Make HSessionObj implement IDisposable (#10) 8 anni fa
Ryujinx 2f2b60db4c Make HSessionObj implement IDisposable (#10) 8 anni fa
.gitattributes b7e1d9930d aloha 8 anni fa
.gitignore b7e1d9930d aloha 8 anni fa
GLScreen.cs 9e8f02b66d Add internal Logging support (#3) 8 anni fa
LICENSE.txt b7e1d9930d aloha 8 anni fa
Program.cs 5ecfb5c657 Add internal Config support (#5) 8 anni fa
README.md 9f2aea4059 Basic audio support 8 anni fa
Ryujinx.conf 9063766ed6 Add BRK instruction, fix wrong namespace on one of Am interfaces, and disable Debug/Trace logs by default 8 anni fa
Ryujinx.csproj ebbccfcdbf config bugfix (#6) 8 anni fa
Ryujinx.sln b7e1d9930d aloha 8 anni fa

README.md

Ryujinx

Experimental Switch emulator written in C#

Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now. Contributions are always welcome.

Running

To run this emulator, you need the .NET Core 2.0 (or higher) SDK. Run dotnet run -c Release -- game.nro inside the Ryujinx solution folder.

Audio is partially supported (glitched) on Windows, you need to install the OpenAL Core SDK : https://openal.org/downloads/OpenAL11CoreSDK.zip