SettingsWindow.cs 18 KB

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  1. using Gtk;
  2. using Ryujinx.Configuration;
  3. using Ryujinx.Configuration.System;
  4. using Ryujinx.HLE.HOS.Services.Time.TimeZone;
  5. using Ryujinx.HLE.FileSystem;
  6. using System;
  7. using System.Collections.Generic;
  8. using System.Diagnostics;
  9. using System.IO;
  10. using System.Linq;
  11. using System.Reflection;
  12. using Ryujinx.Common.Configuration.Hid;
  13. using GUI = Gtk.Builder.ObjectAttribute;
  14. namespace Ryujinx.Ui
  15. {
  16. public class SettingsWindow : Window
  17. {
  18. private static ListStore _gameDirsBoxStore;
  19. private static VirtualFileSystem _virtualFileSystem;
  20. private long _systemTimeOffset;
  21. #pragma warning disable CS0649, IDE0044
  22. [GUI] CheckButton _errorLogToggle;
  23. [GUI] CheckButton _warningLogToggle;
  24. [GUI] CheckButton _infoLogToggle;
  25. [GUI] CheckButton _stubLogToggle;
  26. [GUI] CheckButton _debugLogToggle;
  27. [GUI] CheckButton _fileLogToggle;
  28. [GUI] CheckButton _guestLogToggle;
  29. [GUI] CheckButton _fsAccessLogToggle;
  30. [GUI] Adjustment _fsLogSpinAdjustment;
  31. [GUI] CheckButton _dockedModeToggle;
  32. [GUI] CheckButton _discordToggle;
  33. [GUI] CheckButton _vSyncToggle;
  34. [GUI] CheckButton _multiSchedToggle;
  35. [GUI] CheckButton _ptcToggle;
  36. [GUI] CheckButton _fsicToggle;
  37. [GUI] CheckButton _ignoreToggle;
  38. [GUI] CheckButton _directKeyboardAccess;
  39. [GUI] ComboBoxText _systemLanguageSelect;
  40. [GUI] ComboBoxText _systemRegionSelect;
  41. [GUI] ComboBoxText _systemTimeZoneSelect;
  42. [GUI] SpinButton _systemTimeYearSpin;
  43. [GUI] SpinButton _systemTimeMonthSpin;
  44. [GUI] SpinButton _systemTimeDaySpin;
  45. [GUI] SpinButton _systemTimeHourSpin;
  46. [GUI] SpinButton _systemTimeMinuteSpin;
  47. [GUI] Adjustment _systemTimeYearSpinAdjustment;
  48. [GUI] Adjustment _systemTimeMonthSpinAdjustment;
  49. [GUI] Adjustment _systemTimeDaySpinAdjustment;
  50. [GUI] Adjustment _systemTimeHourSpinAdjustment;
  51. [GUI] Adjustment _systemTimeMinuteSpinAdjustment;
  52. [GUI] CheckButton _custThemeToggle;
  53. [GUI] Entry _custThemePath;
  54. [GUI] ToggleButton _browseThemePath;
  55. [GUI] Label _custThemePathLabel;
  56. [GUI] TreeView _gameDirsBox;
  57. [GUI] Entry _addGameDirBox;
  58. [GUI] Entry _graphicsShadersDumpPath;
  59. [GUI] ComboBoxText _anisotropy;
  60. [GUI] ToggleButton _configureController1;
  61. [GUI] ToggleButton _configureController2;
  62. [GUI] ToggleButton _configureController3;
  63. [GUI] ToggleButton _configureController4;
  64. [GUI] ToggleButton _configureController5;
  65. [GUI] ToggleButton _configureController6;
  66. [GUI] ToggleButton _configureController7;
  67. [GUI] ToggleButton _configureController8;
  68. [GUI] ToggleButton _configureControllerH;
  69. #pragma warning restore CS0649, IDE0044
  70. public SettingsWindow(VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : this(new Builder("Ryujinx.Ui.SettingsWindow.glade"), virtualFileSystem, contentManager) { }
  71. private SettingsWindow(Builder builder, VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : base(builder.GetObject("_settingsWin").Handle)
  72. {
  73. builder.Autoconnect(this);
  74. this.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
  75. _virtualFileSystem = virtualFileSystem;
  76. //Bind Events
  77. _configureController1.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player1);
  78. _configureController2.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player2);
  79. _configureController3.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player3);
  80. _configureController4.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player4);
  81. _configureController5.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player5);
  82. _configureController6.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player6);
  83. _configureController7.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player7);
  84. _configureController8.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player8);
  85. _configureControllerH.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Handheld);
  86. //Setup Currents
  87. if (ConfigurationState.Instance.Logger.EnableFileLog)
  88. {
  89. _fileLogToggle.Click();
  90. }
  91. if (ConfigurationState.Instance.Logger.EnableError)
  92. {
  93. _errorLogToggle.Click();
  94. }
  95. if (ConfigurationState.Instance.Logger.EnableWarn)
  96. {
  97. _warningLogToggle.Click();
  98. }
  99. if (ConfigurationState.Instance.Logger.EnableInfo)
  100. {
  101. _infoLogToggle.Click();
  102. }
  103. if (ConfigurationState.Instance.Logger.EnableStub)
  104. {
  105. _stubLogToggle.Click();
  106. }
  107. if (ConfigurationState.Instance.Logger.EnableDebug)
  108. {
  109. _debugLogToggle.Click();
  110. }
  111. if (ConfigurationState.Instance.Logger.EnableGuest)
  112. {
  113. _guestLogToggle.Click();
  114. }
  115. if (ConfigurationState.Instance.Logger.EnableFsAccessLog)
  116. {
  117. _fsAccessLogToggle.Click();
  118. }
  119. if (ConfigurationState.Instance.System.EnableDockedMode)
  120. {
  121. _dockedModeToggle.Click();
  122. }
  123. if (ConfigurationState.Instance.EnableDiscordIntegration)
  124. {
  125. _discordToggle.Click();
  126. }
  127. if (ConfigurationState.Instance.Graphics.EnableVsync)
  128. {
  129. _vSyncToggle.Click();
  130. }
  131. if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
  132. {
  133. _multiSchedToggle.Click();
  134. }
  135. if (ConfigurationState.Instance.System.EnablePtc)
  136. {
  137. _ptcToggle.Click();
  138. }
  139. if (ConfigurationState.Instance.System.EnableFsIntegrityChecks)
  140. {
  141. _fsicToggle.Click();
  142. }
  143. if (ConfigurationState.Instance.System.IgnoreMissingServices)
  144. {
  145. _ignoreToggle.Click();
  146. }
  147. if (ConfigurationState.Instance.Hid.EnableKeyboard)
  148. {
  149. _directKeyboardAccess.Click();
  150. }
  151. if (ConfigurationState.Instance.Ui.EnableCustomTheme)
  152. {
  153. _custThemeToggle.Click();
  154. }
  155. TimeZoneContentManager timeZoneContentManager = new TimeZoneContentManager();
  156. timeZoneContentManager.InitializeInstance(virtualFileSystem, contentManager, LibHac.FsSystem.IntegrityCheckLevel.None);
  157. List<string> locationNames = timeZoneContentManager.LocationNameCache.ToList();
  158. locationNames.Sort();
  159. foreach (string locationName in locationNames)
  160. {
  161. _systemTimeZoneSelect.Append(locationName, locationName);
  162. }
  163. _systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
  164. _systemRegionSelect.SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
  165. _systemTimeZoneSelect.SetActiveId(timeZoneContentManager.SanityCheckDeviceLocationName());
  166. _anisotropy.SetActiveId(ConfigurationState.Instance.Graphics.MaxAnisotropy.Value.ToString());
  167. _custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
  168. _graphicsShadersDumpPath.Buffer.Text = ConfigurationState.Instance.Graphics.ShadersDumpPath;
  169. _fsLogSpinAdjustment.Value = ConfigurationState.Instance.System.FsGlobalAccessLogMode;
  170. _systemTimeOffset = ConfigurationState.Instance.System.SystemTimeOffset;
  171. _gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0);
  172. _gameDirsBoxStore = new ListStore(typeof(string));
  173. _gameDirsBox.Model = _gameDirsBoxStore;
  174. foreach (string gameDir in ConfigurationState.Instance.Ui.GameDirs.Value)
  175. {
  176. _gameDirsBoxStore.AppendValues(gameDir);
  177. }
  178. if (_custThemeToggle.Active == false)
  179. {
  180. _custThemePath.Sensitive = false;
  181. _custThemePathLabel.Sensitive = false;
  182. _browseThemePath.Sensitive = false;
  183. }
  184. //Setup system time spinners
  185. UpdateSystemTimeSpinners();
  186. }
  187. private void UpdateSystemTimeSpinners()
  188. {
  189. //Bind system time events
  190. _systemTimeYearSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
  191. _systemTimeMonthSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
  192. _systemTimeDaySpin.ValueChanged -= SystemTimeSpin_ValueChanged;
  193. _systemTimeHourSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
  194. _systemTimeMinuteSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
  195. //Apply actual system time + SystemTimeOffset to system time spin buttons
  196. DateTime systemTime = DateTime.Now.AddSeconds(_systemTimeOffset);
  197. _systemTimeYearSpinAdjustment.Value = systemTime.Year;
  198. _systemTimeMonthSpinAdjustment.Value = systemTime.Month;
  199. _systemTimeDaySpinAdjustment.Value = systemTime.Day;
  200. _systemTimeHourSpinAdjustment.Value = systemTime.Hour;
  201. _systemTimeMinuteSpinAdjustment.Value = systemTime.Minute;
  202. //Format spin buttons text to include leading zeros
  203. _systemTimeYearSpin.Text = systemTime.Year.ToString("0000");
  204. _systemTimeMonthSpin.Text = systemTime.Month.ToString("00");
  205. _systemTimeDaySpin.Text = systemTime.Day.ToString("00");
  206. _systemTimeHourSpin.Text = systemTime.Hour.ToString("00");
  207. _systemTimeMinuteSpin.Text = systemTime.Minute.ToString("00");
  208. //Bind system time events
  209. _systemTimeYearSpin.ValueChanged += SystemTimeSpin_ValueChanged;
  210. _systemTimeMonthSpin.ValueChanged += SystemTimeSpin_ValueChanged;
  211. _systemTimeDaySpin.ValueChanged += SystemTimeSpin_ValueChanged;
  212. _systemTimeHourSpin.ValueChanged += SystemTimeSpin_ValueChanged;
  213. _systemTimeMinuteSpin.ValueChanged += SystemTimeSpin_ValueChanged;
  214. }
  215. //Events
  216. private void SystemTimeSpin_ValueChanged(Object sender, EventArgs e)
  217. {
  218. int year = _systemTimeYearSpin.ValueAsInt;
  219. int month = _systemTimeMonthSpin.ValueAsInt;
  220. int day = _systemTimeDaySpin.ValueAsInt;
  221. int hour = _systemTimeHourSpin.ValueAsInt;
  222. int minute = _systemTimeMinuteSpin.ValueAsInt;
  223. if (!DateTime.TryParse(year + "-" + month + "-" + day + " " + hour + ":" + minute, out DateTime newTime))
  224. {
  225. UpdateSystemTimeSpinners();
  226. return;
  227. }
  228. newTime = newTime.AddSeconds(DateTime.Now.Second).AddMilliseconds(DateTime.Now.Millisecond);
  229. long systemTimeOffset = (long)Math.Ceiling((newTime - DateTime.Now).TotalMinutes) * 60L;
  230. if (_systemTimeOffset != systemTimeOffset)
  231. {
  232. _systemTimeOffset = systemTimeOffset;
  233. UpdateSystemTimeSpinners();
  234. }
  235. }
  236. private void AddDir_Pressed(object sender, EventArgs args)
  237. {
  238. if (Directory.Exists(_addGameDirBox.Buffer.Text))
  239. {
  240. _gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
  241. }
  242. else
  243. {
  244. FileChooserDialog fileChooser = new FileChooserDialog("Choose the game directory to add to the list", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Add", ResponseType.Accept);
  245. if (fileChooser.Run() == (int)ResponseType.Accept)
  246. {
  247. _gameDirsBoxStore.AppendValues(fileChooser.Filename);
  248. }
  249. fileChooser.Dispose();
  250. }
  251. _addGameDirBox.Buffer.Text = "";
  252. ((ToggleButton)sender).SetStateFlags(0, true);
  253. }
  254. private void RemoveDir_Pressed(object sender, EventArgs args)
  255. {
  256. TreeSelection selection = _gameDirsBox.Selection;
  257. if (selection.GetSelected(out TreeIter treeIter))
  258. {
  259. _gameDirsBoxStore.Remove(ref treeIter);
  260. }
  261. ((ToggleButton)sender).SetStateFlags(0, true);
  262. }
  263. private void CustThemeToggle_Activated(object sender, EventArgs args)
  264. {
  265. _custThemePath.Sensitive = _custThemeToggle.Active;
  266. _custThemePathLabel.Sensitive = _custThemeToggle.Active;
  267. _browseThemePath.Sensitive = _custThemeToggle.Active;
  268. }
  269. private void BrowseThemeDir_Pressed(object sender, EventArgs args)
  270. {
  271. FileChooserDialog fileChooser = new FileChooserDialog("Choose the theme to load", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Select", ResponseType.Accept);
  272. fileChooser.Filter = new FileFilter();
  273. fileChooser.Filter.AddPattern("*.css");
  274. if (fileChooser.Run() == (int)ResponseType.Accept)
  275. {
  276. _custThemePath.Buffer.Text = fileChooser.Filename;
  277. }
  278. fileChooser.Dispose();
  279. _browseThemePath.SetStateFlags(0, true);
  280. }
  281. private void OpenLogsFolder_Pressed(object sender, EventArgs args)
  282. {
  283. string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
  284. DirectoryInfo directory = new DirectoryInfo(logPath);
  285. directory.Create();
  286. Process.Start(new ProcessStartInfo()
  287. {
  288. FileName = logPath,
  289. UseShellExecute = true,
  290. Verb = "open"
  291. });
  292. }
  293. private void ConfigureController_Pressed(object sender, EventArgs args, PlayerIndex playerIndex)
  294. {
  295. ((ToggleButton)sender).SetStateFlags(0, true);
  296. ControllerWindow controllerWin = new ControllerWindow(playerIndex, _virtualFileSystem);
  297. controllerWin.Show();
  298. }
  299. private void SaveToggle_Activated(object sender, EventArgs args)
  300. {
  301. List<string> gameDirs = new List<string>();
  302. _gameDirsBoxStore.GetIterFirst(out TreeIter treeIter);
  303. for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++)
  304. {
  305. gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0));
  306. _gameDirsBoxStore.IterNext(ref treeIter);
  307. }
  308. ConfigurationState.Instance.Logger.EnableError.Value = _errorLogToggle.Active;
  309. ConfigurationState.Instance.Logger.EnableWarn.Value = _warningLogToggle.Active;
  310. ConfigurationState.Instance.Logger.EnableInfo.Value = _infoLogToggle.Active;
  311. ConfigurationState.Instance.Logger.EnableStub.Value = _stubLogToggle.Active;
  312. ConfigurationState.Instance.Logger.EnableDebug.Value = _debugLogToggle.Active;
  313. ConfigurationState.Instance.Logger.EnableGuest.Value = _guestLogToggle.Active;
  314. ConfigurationState.Instance.Logger.EnableFsAccessLog.Value = _fsAccessLogToggle.Active;
  315. ConfigurationState.Instance.Logger.EnableFileLog.Value = _fileLogToggle.Active;
  316. ConfigurationState.Instance.System.EnableDockedMode.Value = _dockedModeToggle.Active;
  317. ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
  318. ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
  319. ConfigurationState.Instance.System.EnableMulticoreScheduling.Value = _multiSchedToggle.Active;
  320. ConfigurationState.Instance.System.EnablePtc.Value = _ptcToggle.Active;
  321. ConfigurationState.Instance.System.EnableFsIntegrityChecks.Value = _fsicToggle.Active;
  322. ConfigurationState.Instance.System.IgnoreMissingServices.Value = _ignoreToggle.Active;
  323. ConfigurationState.Instance.Hid.EnableKeyboard.Value = _directKeyboardAccess.Active;
  324. ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
  325. ConfigurationState.Instance.System.Language.Value = Enum.Parse<Language>(_systemLanguageSelect.ActiveId);
  326. ConfigurationState.Instance.System.Region.Value = Enum.Parse<Configuration.System.Region>(_systemRegionSelect.ActiveId);
  327. ConfigurationState.Instance.System.TimeZone.Value = _systemTimeZoneSelect.ActiveId;
  328. ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
  329. ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
  330. ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
  331. ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
  332. ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
  333. ConfigurationState.Instance.Graphics.MaxAnisotropy.Value = float.Parse(_anisotropy.ActiveId);
  334. MainWindow.SaveConfig();
  335. MainWindow.ApplyTheme();
  336. MainWindow.UpdateGameTable();
  337. Dispose();
  338. }
  339. private void CloseToggle_Activated(object sender, EventArgs args)
  340. {
  341. Dispose();
  342. }
  343. }
  344. }