riperiperi d941f4c070 Remember bound framebuffer to avoid glGetInteger use. (#1273) %!s(int64=5) %!d(string=hai) anos
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Sampler.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) %!s(int64=5) %!d(string=hai) anos
TextureBase.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) %!s(int64=5) %!d(string=hai) anos
TextureBuffer.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) %!s(int64=5) %!d(string=hai) anos
TextureCopy.cs d941f4c070 Remember bound framebuffer to avoid glGetInteger use. (#1273) %!s(int64=5) %!d(string=hai) anos
TextureCopyUnscaled.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) %!s(int64=5) %!d(string=hai) anos
TextureStorage.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) %!s(int64=5) %!d(string=hai) anos
TextureView.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) %!s(int64=5) %!d(string=hai) anos