gdkchan a15b951721 Fix wrong face culling once and for all (#1277) 5 years ago
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AddressMode.cs 654e617fe7 Some code cleanup 6 years ago
BlendDescriptor.cs a728610b40 Implement Constant Color blends (#1119) 6 years ago
BlendFactor.cs 654e617fe7 Some code cleanup 6 years ago
BlendOp.cs 654e617fe7 Some code cleanup 6 years ago
BufferHandle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 years ago
BufferRange.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 years ago
Capabilities.cs a15b951721 Fix wrong face culling once and for all (#1277) 5 years ago
ColorF.cs a728610b40 Implement Constant Color blends (#1119) 6 years ago
CompareMode.cs 654e617fe7 Some code cleanup 6 years ago
CompareOp.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 6 years ago
CounterType.cs 1876b346fe Initial work 6 years ago
DepthMode.cs 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 6 years ago
DepthStencilMode.cs 654e617fe7 Some code cleanup 6 years ago
DepthStencilState.cs 654e617fe7 Some code cleanup 6 years ago
DepthTestDescriptor.cs 654e617fe7 Some code cleanup 6 years ago
Extents2D.cs 1876b346fe Initial work 6 years ago
Face.cs 1876b346fe Initial work 6 years ago
Format.cs 873bb4c15a Fix BC6 Signed/Unsigned float texture formats 6 years ago
FrontFace.cs 1876b346fe Initial work 6 years ago
ICounterEvent.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) 6 years ago
IPipeline.cs a15b951721 Fix wrong face culling once and for all (#1277) 5 years ago
IProgram.cs 1876b346fe Initial work 6 years ago
IRenderer.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 years ago
ISampler.cs 1876b346fe Initial work 6 years ago
IShader.cs 1876b346fe Initial work 6 years ago
ITexture.cs 3cb1fa0e85 Implement texture buffers (#1152) 6 years ago
IWindow.cs 16d88c21fc Improved and simplified window texture presentation 6 years ago
ImageCrop.cs 1876b346fe Initial work 6 years ago
IndexType.cs 1876b346fe Initial work 6 years ago
MagFilter.cs 654e617fe7 Some code cleanup 6 years ago
MinFilter.cs 654e617fe7 Some code cleanup 6 years ago
Origin.cs a15b951721 Fix wrong face culling once and for all (#1277) 5 years ago
PolygonModeMask.cs 1876b346fe Initial work 6 years ago
PrimitiveTopology.cs 1876b346fe Initial work 6 years ago
RectangleF.cs 1876b346fe Initial work 6 years ago
Ryujinx.Graphics.GAL.csproj 4c54f36c38 Upgrade projects to C#8 (#1193) 6 years ago
SamplerCreateInfo.cs 654e617fe7 Some code cleanup 6 years ago
StencilOp.cs 654e617fe7 Some code cleanup 6 years ago
StencilTestDescriptor.cs 654e617fe7 Some code cleanup 6 years ago
SwizzleComponent.cs 654e617fe7 Some code cleanup 6 years ago
Target.cs 654e617fe7 Some code cleanup 6 years ago
TextureCreateInfo.cs 29a825b43b Address PR feedback 6 years ago
TextureReleaseCallback.cs 1876b346fe Initial work 6 years ago
VertexAttribDescriptor.cs 9948a7be53 Support constant attributes (with a value of zero) (#1066) 6 years ago
VertexBufferDescriptor.cs 654e617fe7 Some code cleanup 6 years ago
Viewport.cs 1876b346fe Initial work 6 years ago
ViewportSwizzle.cs a15b951721 Fix wrong face culling once and for all (#1277) 5 years ago